Skyrim lead designer says it will be 'almost impossible' for Elder Scrolls 6 to meet fan expectations: 'Marketing departments just put their heads in their hands and weep'
I honestly don't even think vanilla Skyrim was that good of a game. It had nice world building, but the combat sucked, the main story was kinda whatever, it was glitchy and a lot of systems were poorly thought out. It's only ever been the promise of a good game which was mostly found in mods.
Combat sucked and you had to spend way too long in the garbage ass inventory/ menus which just ruined the immersion. Im passing on Bethesda games until they fix that dumb shit, but I don't think they will anytime soon. All of their games seem like a soulless copy-paste the theme into the same boring engine.
I was there on Reddit on 11/11/11... but goddamn it was hated lol
Everyone complained about it being a console game compared to morrowind, a very traditional "realtime" D&D CRPG. Skyrim's skills sucked, perks sucked, the UI sucked, etc—at least that's what was complained about. You gotta remember, TES was a PC game back then with "ports" to console. Skyrim was their first console-first RPG and TES fans weren't too happy, considering they were almost all PC gamers.