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Lutris WINE .NET Issue During Game Installation - Failure Processing Application Bundle

Im trying to install a game through Lutris using the game's installer and I keep coming across the same error that I can't really find much information on. It seems to be an issue with dotnet itself or the actual game installer and not WINE though, so I am unsure how to proceed.


This part seems to be describing the issue.

Failure processing application bundle. Failed to create directory [Z:\path\to\executable\/home/$USER/.cache/dotnet_bundle_extract\] for extracting bundled files.

Some more details:

  • The game is installed using an installer
  • The game is made with Unity 2021 with a Mono version equivalent to .NET 4.8

Here is what i have tried so far (Updated):

  • Reinstalling Mono in the prefix using WINETRICKS
  • Uninstalling Mono and installing .NET 4.8 using WINETRICKS
  • Editing the register in the WINE prefix to show .NET 4.8 being installed (you can see this in provided logs, but I am unsure if I am doing it correctly)
  • Creating a symlink to the users home directory (whis 'works' but it installs DLLs outside of the prefix)


I am unsure of what to try next, and any help or advice would be greatly appreciated.

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