It’s 11:43pm on a Monday night. My 6-week-old son is asleep in my office so my wife can get some uninterrupted rest for the first half of the night. He’s finally asleep now, and I probably should be also after a full day of work. But I’m not done for the day. Even though I’m a software engineer by t...
Right, there's plenty of people also not getting paid anything for their work. This "You shouldn't care about money" feels like a straw man argument to OP's argument which I think could also be said as "OSS isn't sustainable unless everyone is paid a sustainable amount".
It's just all around frustrating. It has that same energy as "You criticize the system yet you're a part of it" example. For example, I wont be able to show this thread to my landlord when rent is due saying, "You shouldn't care about money, I'm an OSS dev so I dont"
So in closing, I guess I wish everyone had a UBI to be sustainable and then yeah OSS itself could be sustainable as a hobby project.
Never said devs shouldn’t care about money. If you aren’t having fun maintaining some code, stop. If it is commercially interesting, you will probably be contacted. Charge for bug bounties. Prioritize features based on compensation. Start a foundation. There are lots of business models for OSS, the author of this article talks about how this problem is already solved - just not for him.
OSS itself is not a business model. OSS is provably sustainable. Dude just wants it handed to him.
You can do that now. Nothing stops you from doing free work. Most people can’t afford to work for free.
I think there should be a clause in most open source projects that you’ll donate time if used for corporate interest. That way companies would be forced to contribute which means the employee is paid.
I’ve seen many companies just take from oss. They need to give back as well.
How many hours per week do you spend working on your own project for free?
How many bug reports and merge requests do you get per day?
I promise you that the way you work on your own project does not scale to the level of big FOSS projects with tens or hundreds of thousands of users or more.