While most changes (file manager improvements, etc.) are cool to have and are just improvements to the overall experience, what's up with the "fractional scaling and Mutter improvements"?
Why does nobody explain them more? At least for me, fractional scaling is the first thing that comes to my mind when thinking about what Gnome needs the most.
And performance improvements are also good to hear, but in which aspect? Triple dynamic buffering?
I believe the explanation is "it's hard, it's being worked on, but it will take some time until all the pieces are in place", and they're not going to hold off releases until it is.
This release changes the ngl renderer to be the default renderer.
The intent of this change is to get wider testing and verify that
the new renderers are production-ready. If significant problems
show up, we will revert this change for 4.14.
You can still override the renderer choice using the GSK_RENDERER
environment variable.
Since ngl can handle fractional scaling much better than the old gl
renderer, we allow fractional scaling by default with gl now. If you
are using the old gl renderer (e.g. because your system is limited to
GLES2), you can disable fractional scaling by setting the GDK_DEBUG
environment variable to include the gl-no-fractional key.
Yeah, but it sucks. Most XWayland-apps are blurry. So, I have the choice between not being able to read something because of my screen resolution at 100% scale, or activating fractional scaling and having half of my apps blurry.
There was the talk about font scaling a while ago, where UI elements also scale with the font size. Has something happened there?
I think the blurry of XWayland apps won't be solved in this release, there were some news that may be combined with the settings and make Xwayland apps to be able to scale themselves like in KDE, if I understood it correctly