According to these new numbers from Valve, the Linux customer base is up to 1.96%, or a 0.52% jump over June! That's a huge jump with normally just moving 0.1% or so in either direction most months... It's also near an all-time high on a percentage basis going back to the early days of Steam on Linux when it had around a 2% marketshare but at that time the Steam customer size in absolute numbers was much smaller a decade ago than it is now. So if the percentage numbers are accurate, this is likely the largest in absolute terms that the Linux gaming marketshare has ever been.
Sure, but in that case it should absolutely be specified what type of "right" we're referring to. I'm guessing this falls in category of moral rights? They're breaking our moral rights by operating the same way each other digital storefront does.
That has nothing to do with the multiple different meanings of the word "rights". Plus anyone spending any significant amount of time in a legal field is going to have a much different interpretation than what you're implying here. That's why I said you should have been explicit with what you meant.