I still want to be a developer. I still fuckin hate gamers. It's an amusing little internal contradictive dichotomy. God willing, I will be the what happens when Suda51 and Donald Glover perform the fusion dance; games Black as fuck, dripping with surrealism, and outright derogatory toward whiteness. I want to piss off the kyles.
I don't think there's just one genre, is the thing. I'm always torn between the most-unlikely, open-world crime sim in the vein of Saints Row because there is no worthy competitor to GTA on the market, the relatively more constrained idea of a fighting game, and the almost-lowest common denominator of old-school, sci-fi esque, absolutely-unreal boomer shooter. Way I see it? Too many rpg maker games exist. I know other devs like to talk about 'no just make something simple first and move up', I've heard too much rpg maker slander to want to start there, y'know? I've been spending the past couple years just learning languages to serve as a foundation for everything else.
Very cool. I played Hrot and some Doom mod maps a while back. I'm also hyped for the full Duke Smoochem release. It's amazing how rich of a world you can create in a boomer shooter.
Even just revisiting Resistance 1 on PS3 (not boomer I know), I was so refreshed by how slender, simple, and satisfying the game was to play. Just tearing through mostly well designed linear maps, no bullshit, just a great little world made by a team who really had a vision and stuck to it - full of flavour (even if it was piss-filter to the max).
I'd love to know lots about your most likely project if you have one, and you're in the mood to pitch it. No pressure. Not that I'm qualified at all. I love games but I'm an aspiring theatre/filmmaker. I'd love to write a video game too, but I just don't have the expertise at the moment. I just like hearing about people's first step projects. I simply find it fascinating.
My most likely project is actually probably something a little bit more Strife-speed. We don't have nearly enough magepunk shooters-- I think the only ones that immediately come to mind for me are Strife, Amid Evil, and Paladins-- and Strife stands alone as the pseudo-open world, almost-an-rpg entry in the genre. Mileage varies on Shady Knight, but I don't think that's even out of early access yet. I consider a super-untapped niche, and there's a whole lot of stuff that could be done with it. I'm liking the energy of "bald-faced satirization of Amerika's carceral policy, (you get convicted by a rigged jury of pigmen, and immediately sent to a prison mine) but in a magepunk setting where an escaped convict goes medieval John Brown on agents of the Crown."
It's sure to piss off the kyles because they've been basically conditioned to never expect Black people in fantasy settings. Wait til I make them play as a cop-killing escaped slave who leads a prison rebellion, and they only find out they were playing as a Black man via an end-game text dump where he takes off the helmet that he stole off the first mook that he incapacitated to make good on his escape.
Hahahaha that sounds awesome, I'd definitely play it. I mean also, Wizards are very in on the Gen Z zeitgeist. Could tap into that niche too. Add a 'pondering my orb' or 'shadow wizard money gang' reference and it's easy tiktok bait.
Oh, I'd have to make ALL the wizardposting jokes; especially given no one else in the field really is that I've seen thus far. (I wouldn't put it past Amid Evil's dev, if another expansion to that is coming.)
If you're interested, I could DM you an invite to a communist gamedev Discord server I'm part of. The userbase is pretty small, but the people there are really friendly and helpful, and they'd love the kind of stuff you're wanting to make.