THE NEXT FROMSOFT SOULS GAME SHOULD HAVE AN EASY MODE
Argument: several Castlevania games had difficulty options. The NES ones did not, but Bloodlines on the MD had two characters sort of represent different difficulties, and you could increase your starting lives. Nobody says Bloodlines is easy.
Castlevania Chronicles on the Playstation has literal difficulty selection, actually a littany of options and modes. Nobody says Chronicles is easy.
Dork Soles is as close as you can get to 3D Castlevania. There's a throughline between fighting axe knights in Castlevania 1 and fighting silver knights in Dark Souls 1. Dork Soles doesn't have the platforming focus because that shit's unplayable, but the games have a very similar spirit. So put Easy or an Assist mode in Dork Soles IV.
This position is unassailable and any attempt to disagree will prove nothing other than that you are a nerd and a g*mer
dark souls story is either generic as fuck and not worth experiencing by itself or it is very good and justifies not including any sort of easier settings for accessibility? i find it extremely unlikely that the difficulty of it contributes enough to the story to actually bring it up multiple tiers of quality by itself
dark souls should have an easy mode and anyone who disagrees doesn't understand that 1. they could just hire separate people to work on it so it doesn't take away from dev time and 2. that they can just not play it if it's shit
btw i love dark souls and think it's a great game. i think the OG experience is great. i just also think other people can, in fact, have good ideas about what they want too and it doesn't have to be the exact same fucking thing as me