So been thinking of what to play for my first run through of Baldurs Gate 3 when released. I will be streaming it, so looking for something entertaining, I I think I have come up with something that sings… :)
Half-Elf Drow rogue ( to get the drow hate, or maybe dragonborn… not decided fully) for the first 2 levels then switching to Bard. Or maybe Bard then switch to Rogue… not sure yet. Only 2 levels or Rogue in total. Of course there is no other choice but going with Dark Urge!!!
What is your first Character going to be, have you decided yet?
In a bit of paralysis on build options at the moment. Played a lot of 5e in tabletop, but BG3 looks to be adding a lot of fun to playing martial characters, so I'm keen to give a Gish/Martial pure class a go. Options include:
Wild Magic Barbarian/Battle Master Fighter (Angry Exploding Hoplite! Double up on Duelling and Rage damage, Polearm Master spear with shield, Tank-ish with lots of utility from subclass features)
Totem Barbarian/Thief Rogue (Feral Wilder with two daggers, dual wielding and reckless for easy sneak attack - lots of off-hand strikes with Thief's overpowered extra bonus action - there's something visceral about a raging dagger barbarian that I want to explore)
Half Orc Drummer Valour Bard (Full Strength, expertise in Athletics, jump on cliff, kick folks off cliff, or blast them off with Thunderwave if there's more than one, plus full spellcasting for shenanigans)
Acidic Dragonborn Spores Druid/Ranger (wade in with Shillelagh and spread the rot with staff and breath - depends on Spores implementation and need to maintain druid-level-dependent temporary health, otherwise barbarian would also be fun)
Half Orc GOO Warlock/Fighter ("I'll give you something to be scared of!" - get big weapon, drop darkness with Eldritch eyes for advantage, get big crits which scare people, then use tentacle powers to restrain folks and crit them again)
Since they got rid of Exhaustion from Frenzy I plan to run Karlach as a Berserker 9/Thief 3 with Great Weapon Master. You lose the Sneak Attack, but the chance of 40 damage per round generally beats a pretty certain 7 in my books. Plus there are some pretty good Greataxes and a Maul that does thunder damage when you jump.
Absolutely! My theorycrafting is more about realising certain fantasies than pure min-max, but for big damage numbers your build is ludicrous. Absolute whirlwind of death - and probably a reason why the thief's ability should be retuned 😅