Why do developers keep adding virtual cursors to console games?
It just feels lazy to me, like the developer couldn't be bothered adjusting the UI for consoles so they copied the PC interface and bound the mouse cursor to a stick. Some games do both at the same time, having menues navigable both with buttons and a cursor, but usually that makes all menus unreliable and unprecise as hell.
First time I saw this it baffled me. Hundred devs and not one person thought it was a dog shit system. As this kept happening in other games I realized they just don’t give a fuck.