Wraith - "You know what I look like - come find me."
Loba - "Take care when you approach me. I'm in a class of my own."
Mirage - ”You want advice? I’ll give some advice - shoot first.”
Lifeline - "A win don't come easy. For you."
Every charachter has mega cringe voicelines that would be rude as fuck if uttered by the players in a hypothetical voicechat. It's basically as toxic as it can get while staying PG.
Gibby is like the only real exception, Watson is another but that's because like 80% of her body mass is puns. Why don't we have more variety like that? There's pathfinder, but even his lines are burns masquerading as funny robot man.
I mute character voices, and sacrifice voiced ping info, because the game does a fantastic job replicating the atmosphere of a fucking CoD lobby without ever hearing a word of what your opponents are actually saying. Even if they're chill people, you'd never know because the charachters they are playing can't shut up about how you got absolutely destroyed.
Most of mirages voice lines aren't edge lord. You've picked a rare example.
Loba is definitely full of herself.
Wraith line doesn't feel all that edgy to me.
No, his personality is "insecure drowning in fake cockyness and failed attempts at humor".
My point is that it's the overarching style of design, in especially post-original legends. And its there to a greater or lesser extent in all of them. It's like they're all focus-grouped to appeal to edgy fourteen year olds, and I hate it with a white hot passion.
And Wraith talks down to literally everything around her. She might not be outright arrogant, but she definitely has a major case of main character syndrome.
It doesn't matter what the underlying reasons for their personalities are lore-wise, if none of that comes through to a casual player.
One of my favorite legends is Horizon, but she doesn't have a single quip that matches who she is and isn't a cringy gamer-burn.
As fucked as overwatch has become, the pre-game character conversations are masterful in comparison to Apex. There's some of that, in squad mate thank-yous, but even that stuff is written to be adversarial 75% of the time.
Why!? It's a squad based game, but most of the charachters can't keep it to themselves how they're only co-operating with each other for the most selfish of reasons!