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Gamedev is Easy

Transcript

var game = new Game()
  .EnableMultiplayer()
  .EnableSpatialAudio()
  .SetPerformance(Game.Performance.HIGH)
  .ForEachBug(Bug::AutoFix)
  .GetWishlists(7000);

game.Release();
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  • Transcript

    var game = new Game()
      .EnableMultiplayer()
      .EnableSpatialAudio()
      .SetPerformance(Game.Performance.HIGH)
      .ForEachBug(Bug::AutoFix)
      .GetWishlists(7000);
    
    game.Release();
    
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