Gamedev is Easy
Gamedev is Easy
Transcript
var game = new Game()
.EnableMultiplayer()
.EnableSpatialAudio()
.SetPerformance(Game.Performance.HIGH)
.ForEachBug(Bug::AutoFix)
.GetWishlists(7000);
game.Release();
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34
comments
c'mon man, you forgot to call .EnableUltraWideSupport()
87 1 ReplyNaah, gamedevs hate us more than they love money :(
33 0 ReplyThe tech just isn't there yet to support an extra line 😔
10 0 ReplyI'm pretty sure the Aspect Ratio of the Year is
4:3
4 0 ReplyWhere's the .EnableUltraUltraWideSupport(). Gotta have my 48:9 aspect ratio
1 0 Reply
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