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Impressions so far?

It's been freely available for nearly a week now - what are your thoughts?

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  • Seems a good solid start.

    My only concern is that the Arena Pass character, Aran Tal, is too strong. It's always going to be a balance but introducing new characters via the pass means it would be tempting to make each OP to drive sales. At the moment, if you face a team that contains Tal and the player knows how to make the character work, then it's an uphill struggle to win. We'll see how future characters turn out but it does feel like there may be power creep and the game would have the whiff of pay-to-win, which could be bad for it's long term success.

    • I really like the game, but maybe because I love Aran Tal's kit. I am curious when the first balance patch is arriving because certain things feel like they need balancing.

      I love the character designs though, very inventive concepts that make characters immediately cool. Can't wait to see what else they come up with in the future. I also like most of the current maps, some classics for sure.

      I wish you would queue up for a character or role and that teams were more balanced around that.

      I don't love that you level up abilities instead of everyone having the same damage. I would prefer sidegrade ability swaps as level up rewards. I do appreciate that it isn't monitized though and only takes a week or so of play to reach 25 with a hunter. I also really like how they give decent cosmetics just for playing a character a lot.

      All in all I love it as a Star Wars fan. It's a fun casual shooter that has a lot of potential. Hope it does well and continues to be this fun!