What game has a great story and is worth the time investment?
I recently finished Rise of the Tomb Raider and Final Fantasy XVI, and I’m hesitant what I should play next (PC or PS5).
With FF I enjoyed the game and the story was all I expected from it, and I’m really looking forward to the DLC.
With Tomb Raider… damn that game is all over the place. The story is predictable, and also stupid. “Why did you rush in there? Without weapons? Against an army?”, and other similar thoughts kept running through my head. I don’t feel inclined to play Shadow of the tomb Raider (the sequel).
I have a backlog of too many games, and lately it takes a lot of effort to start because I don’t know if it’s worth the time investment. I love games with good stories, and playing a game that puts the lore and story in the background feels like a waste of time.
Sure, I could get started on Baldurs Gate 3, I’ve heard great things. But is the story great? Will I be able to say “oh that chapter/fight/act is awesome!” To other people looking for game experiences?
Experiences like Escaping from the ship in Super Metroid, helping that king in Witcher 3, fighting Psycho Mantis in MGS, fighting Titan in FFXVI, killing the first colossus, escaping from darth Vader, that first Mario odyssey stage, beating the first boss in Bloodborne, playing “Brothers” for the first time and getting to the ending… all great experiences with awesome stories to tell
TL;DR: what am I missing?
EDIT: Holy crap I didn't expect these many replies. Thank you! There are many recommendations I've already played, and many others I will definitely play. Thanks!
I’m halfway through RDR2 and the gameplay is boring af. Ok not all gameplay, mostly the quests. The world is amazing, and it’s quite immersive indeed but 90% of the quests are, go here, shoot some guys, come back.
The issue with quests in RDR2 is that they give you no autonomy. Most games set a quest objective and give you a dozen ways to achieve it. RDR2 forces you to follow the exact path through the quest that the game wants you to take. If you deviate it either fails to progress or simply fails the quest. It felt more to me like an interactive movie than a game in that respect, though you get full freedom outside of quests.