However, I see in the product specifications page of the console controllers that they also support PC.
And the PC controllers sometimes support some of the consoles.
The only real difference between controllers, from a technology perspective, is that is some of them support bluetooth/2.4 GHz.
So I have two questions:
If they are already cross-compatible, why even bother having different types?
How should I decide which type of controller I should buy? It should support PC, console-support is not essential.
Note: I am a novice in game controllers but aware of different network stacks.
Edit: Thanks for the amazing response! These are my key takeaways from all the comments
Hall-effect sensors are a must
Default console controllers usually have stick drift
If you need trackpad, take PS5
8bitdo is a reliable brand, as per multiple responses
Most controllers have good support on Linux. But haptic feedback can be a hit/miss as it can be platform/game dependent
There are various connectivity wireless standards. Dongles are the most reliable but you lose a USB port.
Keep track of handsize/comfort and button layout
PS controllers have excellent support on Linux/Steam
Ps5 controller is Bluetooth, works for me without any special drivers. Has native support in some games for the haptic triggers and touch pad. It’s a fantastic general purpose unit. The Nintendo switch classic NES controllers are awesome for retro emulation too- also Bluetooth. They make NES/SNES/N64 variants- but really the ps5 will handle all those use cases and feel just fine for any modern gaming.
Microsoft has their own controller protocol, xinput, it only works with xbox and PC
Sony and Nintendo both use BT HID, but add their own non-standard extras to deal with trackpads and gyros, on PC there are drivers to deal with this (inc. w/Linux kernel, extra on Windows)
For Wireless, Sony and Nintendo both use standard Bluetooth, you can pair a Switch or PS4/5 controller straight to a PC (though you will need extra software on Windows)
Microsoft uses either their somewhat proprietary 802.11AC implementation (only works with their dongles - you will need extra software on Linux, fully supported in Windows ootb) or standard Bluetooth, their BT has the highest latency of any of the 3 major controllers, but their 5ghz 802.11AC has the lowest. BT mode requires no extra drivers and will work fine ootb on Linux or Windows. You can't use a headset plugged into the controller or connected by BT (to the controller) if you're connecting the controller via BT.
MS has additional trigger rumbling/tension on the Xbox One/Series controllers, in Windows it will only work with MS Store apps - it won't work on any Steam game :( on Linux it will work, but nothing really supports it either.
Sony has a much better implementation in the PS5 controller, nothing outside Sony published games use it though - but it's compatible on Windows with additional drivers (DS4Win) (not sure about Linux here)
For Nintendo Switch on Windows you will need BetterJoy (previously, BetterJoyForCEMU) to support switch controllers properly, this also makes a DS4Win style gyro server, so anything that support ds4win will support Switch gyro too.
This comment is how I always hope my info dumps go when someone asks me a technical question about something I have good experience in using. 10/10 comment, love it.
Sony has a much better [trigger rumbling/tension] implementation in the PS5 controller, nothing outside Sony published games use it though - but it's compatible on Windows with additional drivers (DS4Win) (not sure about Linux here)
It also does not work wirelessly. The controller itself and its basic rumble obviously do, but you will not experience the fancy haptic features unless the controller is connected via USB.
How it’s been four years and Sony hasn’t released a dongle to solve this problem is beyond me. Especially now that they are releasing more and more games on pc.
I have my pc in my living room, and while I’d like to just go wireless, I’ve currently decided to compromise with a super long cable just so I can get all the dualsense features.
Also, the button layout on switch controllers is different (A & B is swapped compared to XBox). This mostly matters on emulators, although you can remap the buttons, it can get confusing that they don’t match the games’ instructions on screen.
Yeah this is a solved problem with a lot of third-party systems though like 8bitdo has, since they just allow you to swap modes. Granted, sometimes it's a bit wonky since for example the Switch won't support analogue triggers but eh, it works for everything and everywhere, so I'm happy to have a single pad that has everything anybody can utilize.
I would just go for a PS5 controller. You get type c charging, great haptics and good compatibility (either via Steam or ds4windows). Only issue is the stick drift
I didn't care too much about controllers until I used one of those. Fucking amazing controllers. I was playing Cyberpunk 2077 the other day on it and when driving you felt it shift gears on the R2. Fantastic use of the haptics.
Yeah I use a DS5E and it's a really well engineered controller, and I've always preferred the DS ergonomics. Just gotta use DS4Windows tool for some games remapping. But basically really whatever design ergonomic you prefer and buy that, they all support Windows now even Switch Pro.
For PC, I would personally suggest looking for a controller with two things. Number 1, Hall effect sensors. Eliminate stick drift entirely with that alone. Number 2, replaceable joysticks. If the sticks last a long time, then the controller is expected to last longer. I just think having a way to replace work rubber is a good thing. Personally, I have loved Gulikit. My controller also happens to work on switch as well. Here is a link of you are interested in checking it out. Note that that is the controller I have, but you should definitely look at the different models. My controller has lasted about 3 years now. I used to go through PS5 controllers in about 6 months.
That is a totally fair question and one that I simply overlooked. Technically you can buy Gulikit through Amazon. I personally appreciate that the cost of it doesn't go up over like a regular controller. Scuf did me dirty, I had a scuf for all of two months before the lb button fell apart and they refused to repair it. That thing cost me $185. This controller cost me $70.90 and has lasted me about two years. Here is a link to the Gulikit store on Amazon. I do recommend making sure it is from that store. I don't know anything about it, but there is a AKNES store which sells gulikt controllers.
https://www.amazon.com/stores/page/BCC8C06B-7BF5-4D6C-A9A0-6290B8091F02?ref_=cm_sw_r_apann_ast_store_VJNBFMTJC962ENMFECCM
On an unrelated note, if you have joy cons with stick drift (who doesn't have these) then Gulikit also sells just the stick modules so you can fix it for good.
Second this, just get some thumbstick covers. I have the 8bitdo pro, and I'm getting tired of the joysticks peeling off onto the rest of the controller after a game.
I haven't had drift on them yet, but if/when I need to replace Old Reliable, I'm looking for hall effect joysticks.
Edit: damn, just found out the pro2 has hall effect joysticks
I second this, great manufacturer. The 8BitDo Pro 2 is my personal preference. It looks like a Playstation and SNES controller did the fusion dance. I liked it so much I bought two: one for my PC and one for my Switch. It has a quality feel to it, excellent tactile response, and feels very comfortable in my hands.
The Ultimate 2.4 has right now bluetooth and hall effect sensors as well. I couldn't get it to pair with the switch though I didn't try super hard. It works on Bluetooth with my Android TV but for whatever reason ignores the customized buttons (I keep accidentally pressing the wing buttons on the bottom) so I use the dongle on the TV.
I use the 8bitdo Pro for platforming because of the d-pad makes it feel like a SNES controller. And the 8bitdo Ultimate for games where I need joysticks.
I use an Xbox controller with Linux. Only issue I ran into was a firmware update for the controller before it would work with Linux. I had to do the firmware upgrade through a Windows VM.
I like the DualSense controller. Yes, it's "for playstation" but all controllers work on PC nowadays. Especially on Linux, the driver for PS controllers is in the kernel, and they can work both wired and via Bluetooth.
It even supports using the special features of the DualSense in some games, like the adaptive triggers when playing Rift Apart or Forbidden West.
And the touchpad works as a mouse, which is handy.
I had a Dualsense and I loved it. it served me well until it met its end to a can of Soda and my Cat. Now I use my Childhood DualShock 3 to game. It has no where near as many QoL features as its younger brother (like the touchpad). But it’s so fucking durable.
Didn't a Japanese company make a controller with native steam input? Is that controller any good? The thing with 8bitdo and the like is you can't map back paddles to unique inputs via steam and they only can duplicate face buttons by programming the controller iirc.
I have a gulikit kk3, but I don't love the dongle and don't love the lack of native steam controller configuration for back paddles. Other than that, the hardware has been good for me.
I'm not a PS layout kind of person. I looked at the more Xbox designed ones, but don't folks say the ergonomics aren't great? They have yours wrists or hands almost at parallel angles instead of a more open position based on the grip design? I almost went
Their support sucks though. I had one of their controllers die on me after only 8 months of moderate use and after a way-too-long back and forth they demanded $15 to send me a new controller. Eventually we settled on $5, which is still $5 more than it should have been.
Hori just made one but I think it's Japan only and I don't think it has back buttons. The KK3 is my current favorite. You don't have to use the dongle. Bluetooth and wired work as well but Bluetooth is slow compared to the dongle.
It does have back buttons, which is why it's unlikely to launch in the west as Scuf (owned by Corsair) is a major patent troll when it comes to those. That's also the reason for the original Steam controller no longer being released.
The Hori one is launching at the end of this month, if I recall correctly. I might look into importing it once it does.
If you want wireless, one thing to be concerned about is the latency of the gamepad. https://gamepadla.com tests many controllers for their latency.
Personally, I've just gone with xbox with their PC dongle. I only like controllers with the sticks in the xbox/nintendo configuration and the latency is great with their dongle. I also like that it uses standard batteries so I just keep some rechargables at hand for when it runs out. On the downsides, there is no low battery indication on the controller, so occasionally it just dies in the middle of use.
I also use and recommend Xbox controllers. Although I wish I knew about these cool high end brands before I bought. I grew up in a time where all third party controllers were trash, and I carried that opinion for too long.
It's a driver issue while they support the same connectivity tech a trigger could be read as an analogue sticks veriticle axis, without driver support the device can't be read well by the system.
Reccomendation 8bitdo ultimate Works with Linux and Windows you can switch to console it's mainly setup for switch, Hall effect sticks so no drift.
I’m personally looking for a Hall effect joystick, ps5 style layout, wireless capable, plays nice with Linux game controller. Seems like I’ve seen flydigi as a potential option, and maybe some 8bitdo ones. Maybe scuf?
One major issue I’ve had is my ps4 controller doesn’t have multipoint, meaning it will only Bluetooth pair to a single device at a time. Wanna use it on your phone? Gotta pair it. Wanna use it again on your pc — yep, gotta pair it again. Reaaaaallly annoying.
My PS4 controller doesn't even pair to my Linux desktop, I've tried just about everything you can think of but it only works via USB cable. My Xbox 360 controller, Xbox One X, and Xbox Series X controllers all work on Linux just fine and work better on Linux than they would on Windows thanks to xpadneo.
I recommend going to a pawn shop. They likely have a variety of late model controllers. You can then hold them and see which speaks to you. I bought a ps5 controller from a pawn shop for like $50 over a year ago and I've loved it. I use it over Bluetooth with steam and I get rumble and all that.
It's really hard to beat a branded Xbox controller, these days. I was extremely skeptical for a long time, then I gave one a shot, and there's no going back.
Weird coincidence, I was asked by multiple friends recently about which controller they should buy too.
Official controllers (ie Xbox, PlayStation) are usually good but many 3rd party controllers tend to be better for PC. Specifically you're looking for one that has hall effect joysticks, which makes the sticks last way way longer and are of better quality. A lot of these companies also have special software for PC to edit deadzones, profiles, macros, etc.
The best controller on the market IMO is the 8bitdo pro 2. It's comfy, well-built, works for ages, and has replaceable batteries.
If you can get a controller with Hall effect sensor that would be top. Else just get an Xbox series controller and call it a day. If you're generally ruff with your joystick, you might look into cheaper controller, as all with no hall joysticks might start to drift earlier.
I'm very happy with my xbox series controller but others have less luck. But my mainboard has Bluetooth, so I can easily connect the controller. Some say you need the adapter, but I don't, probably because it uses the newest Bluetooth version protocols.
The best controller was my original Xbox cable controller. It lasted me 15 years or more.
There is a tech difference with a DualSense controller that other controllers don't have, and that's the adaptive triggers. As far as I am aware, they're the only ones with that. It's a cool effect. Makes shooting in games feel more like handling a gun than vibration effects do.
Other than something like that, button layout is a choice. Parallel sticks or off-set sticks. Off center buttons. The way the D-pad functions (rolling style like Xbox or just 4 buttons like PlayStation). Etc.
Like others said, driver support for console controllers is pretty good through the board.
My suggestion: try them out, maybe in a local store on their demo stations (pretty regular around here at least) or by ordering and returning the one you don’t like.
I personally like the controller layout of the XBox controller more than the PlayStation one. But it comes down to preference. So definitely test drive to find the best suit for you.
Flydigi Vader 3/4 Pro. Been using one for a couple months. Hands down best controller I have used. Hall effects, trigger locks, rear buttons, mechanical face buttons, glorious d pad. The not so fun is the crap software and joystick defaults. Once you update on pc it is great. Under $100 for either model.
I love the ps5 controller but I’m now kind of scared about stick drift as one of mine had to be replaced because of it.
The second one doesn’t show any sign of this happening, but I’m not so confident anymore although Sony had never disappointed me before regarding reliability.
Unrelated to the actual question but related to the title: Check if the controller fits your hand size. For example, I don't like the Xbox controller and much prefer the ps4 ones since they fit in my small hands better.
My husband swears by his Nintendo Pro controller, but he also has historically liked Xbox controllers.
Those options are too large to be comfortable in my hands, so I tend to go for undocked JoyCons and PlayStation controllers because they are better fits for me.
I use a PS4 controller for PC gaming. I definitely wouldn't buy a specific controller for my PC without actually holding a sample in my hands first.
Have some experience with Xbox controllers and steam controller
First official Xbox One X controller is absolute shit via bluetooth. Proprietary dongle works well, as long as its on windows - getting it to work under linux is a pain.
As far as compatibility goes Xbox 360 Dualshock with 2,4ghz wireless dongle is the best - dongle identifies as wired controller, it works correctly with everything.
Steam controller works with everything except ergonomics is IMO garbage. Dualshock rules in this area
And don't even think about connecting anything via bluetooth to android - bluetooth drivers are broken since android 10, causing massive input lag. Use either wired, or Xbox 360 2,4ghz wireless dongle controller
Steam Controller's ergo is great for me. It's absolutely fucking weird compared to anything else, but I like larger grips on controllers since I have long fingers.
This is probably true for most casual use, but after a couple months of constant weekly Smash tournaments, my stick eventually wore down and started drifting. The D-pad is also notoriously mushy and often picks up ghost inputs when moving quickly back and forth.
Both of these issues are fixable with some not so difficult controller modding, but I wasn't willing to make the effort.
I ended up with the 8bitdo Pro 2 for general use like someone else in this thread suggested and the Nintendo Wii U Pro Controller with an adapter for Smash that has been with me for years now. The only difference is that the Wii U controller doesn't have the built in accelerometers that the Switch controller and Pro 2 have.
Yeah. I love my 8bitdo Ultimate for PC use (and it just so happens to be extremely close to the Switch Pro in layout and sizing) but the actual thing is still works better in raw quality. Except no hall effect joysticks but eh, could always mod it yourself if you're so inclined.
Really? Mine is laggy for some reason, and feels mushy. I can see there's a firmware update for it when I connect it to a switch, but it won't update. I hardly ever use it.
Bought a wired eswap thrustmaster pro. Refuse to use anything else ever again.
Been a default controller that came with the console guy for most of my life before that.
An actual game changer. Button pushes always register, the joysticks are damned responsive, and it feels quality with internal parts being made of metal.
It was pricey, but it was damn worth it.
I 100% agree and you didn't even mention the biggest selling point in my eyes. The joysticks are modular so you can swap them out if they ever get drift. The sticks are extremely high quality but drift is inevitable in most scenarios so it's nice to only need to spend $20 instead of $200 for no more drift.
I've heard nothing but problems about the reliability of these. One streamer for my main game is sponsored by them through their org and occasionally rages about how many they have broken just playing.
For Linux, I recommend the DualShock 4 (PS4) and DualSense (PS5) controllers. They have native support built into the kernel, so you don't need to install drivers. They're great in Steam, emulators, Wine, and most native linux games. They work in both USB and bluetooth mode. Motion controls work. Touchpad works. Rubmle works. Dead zones are nice and small.
The only features I'm not sure about are the DualSense haptics and adaptive trigger feedback. There was work happening on those when I last looked a couple years ago; I haven't checked recently.
A few people have reported lag with certain bluetooth adapters. I haven't seen it with any of the hardware I've used, but if you encounter it, you can always get a different bluetooth adapter or exchange the controller for some other model.
Consoles have used different wireless tech/protocols but mostly use bluetooth now. Bluetooth devices should be able to work on pc but may require extra hassle like non standard protocol and no official drivers if they weren't intended to be used that way. For the ones that do work the main takeaway is no additional dongle if your system already has bluetooth, but there may be addititonal input latency.
2.4ghz is kinda silly naming because bluetooth and wifi are both 2.4ghz, though wifi also has 5ghz, but it usually refers to presumably proprietary protocol over 2.4ghz and uses a usb dongle. It will generally be faster/lower latency but that isn't even guaranteed as the 2.4ghz mentioned never refers to any standard.
The latency difference will only be noticible to cats or birds or something unless the controller tries to pass the headset audio to the pc. Bluetooth audio has a noticable delay compared to most '2.4ghz' options, particularly noticable in rhythm games, games with inputs timed to audio cues, voice chats where everyone else has low latency audio and fast internet, and probably other stuff I'm not personally into.
Deciding your controller comes down to a lot of things. If the means exist in your area, try as many as you can to determine your most comfortable size, shape and layout. Other than that you absolutely must do yourself a favour and get a controller with hall effect sticks. The console companies all love stick drift. Don't be fooled by Sony's replacable stick controller either, the sticks are always out of stock and if you can solder you can get a regular controller and swap to hall effect yourself, both sticks, when drift starts for like $5 CAD vs $25 for 1 that will eventually die in the same way.
But probably just don't give m$ sony or nint your money since they all get drift and I have replaced the battery and charge circuit on 8 separate ps4 controllers and drifting sticks on so so many of every big3 console controller. 8bitdo has a few stick and trigger hall effect controllers which I can mostly recommend, I have the hall stick only version of the ultimate controller and several of their older regular stick controllers. They are noted for their very close replica feel of snes dpad and face buttons but the configuration and firmware update software was windows only last I checked. I also quite like retro fighters controllers but all of their hall effect options are on closed preorder pending fulfillment. There are other highly regarded non big3 brands that I haven't tried that seem to have pretty solid feature set and build quality too.
The used market is also an option. Arrange for testing though, and pass or haggle on drift, charging problems, filth, etc. Ifixit teardown guides for swapping parts or just cleaning the shells and button caps in soapy water with a soft rag. Watch out for devices originally sold with 'soft touch'/'smooth grip'/etc finish as all of them have degraded and become sticky even unopened in box by now.
I game on PC every day, and I always use a controller. I've tried many different controllers over the years, and most of them have had issues right out of the box. Only one controller has been perfect. The razer wolverine v2.
It is super well built, and has a nice heavy feel that feels great if your hands are slightly larger than average. The thumb sticks are very grippy, have uniform resistance in every direction so you can be super accurate, and have zero stick drift after years of intense gaming. The face buttons have a mouse click feel to them, which I love. I always hated the face buttons on other controllers, including the genuine Xbox Controller, because they felt mushy and have inconsistent press and release.
I've tried 8bitdo, they felt cheap and uncomfortable. I've tried the Xbox Elite Controller, but it had tons of quality issues. I haven't tried Scuf, so I can't comment on that. But this razer controller is by far the best. Once you've used these clicky face buttons, you'll never want to go back to a normal controller.
I highly highly highly recommend it. The only downside is that it's wired, but they have a more expensive version that is wireless.
Never buy a PS4/5 or switch controller they are all overpriced garbage they intentionally make for ewaste landfills in 2-4 years.
I really like my gulikit king Kong 2 and they made a elite controller style one with the 3rd version so I'd recommend that. They're hall effect joysticks which feel real nice and are easy to repair and customize.