Returned to my 3DS and playing Etrian Odyssey 4. That series is great for party based dungeon crawls, with a good amount of choices for how you want to build your party.
I tried playing Bahamut Lagoon, a Japan only SNES TRPG, but had to stop due to some technical issues with the unofficial translation. The little bit I did manage to play (prologue and the first scene after that) was interesting enough so I'll definitely try again, I just need to get back to my PC so I can research what's wrong with it.
To keep with the theme I started Jeanne d'Arc, the PSP TRPG, instead. I like the art style, animated cutscenes and gameplay. Not a huge fan of the fantastical elements but they're not a dealbreaker either. I'm not sure what to think about the story just yet - I like it for the most part but there are some things that make me a bit wary since they might potentially turn into tropes I'm not going to be happy with. It's a "wait and see" for now since I'm still pretty early on. It's good so far.
DOOM (2016). I originally got it when it came out, I wasn't very patient then, but largely played multiplayer. I've been playing the campaign this time around and I'm enjoying it quite a bit.
Recently finished my first playthrough of Dragon's Dogma 2 and started a new one playing Rogue this time. Lots of fun and reminds me of old-school RPGs similar to Fable
HyperRogue. The lack of statted items means less time thinking andore time playing. Same complaint as many rogue likes though, it lacks a save and quit. I don't care if it makes save scumming possible, it's shitty to force people to finish a game in one sitting.
I've been playing Pokemon Go, started back when it came out after niantic killed their other game I was playing to make pokemon go. (Not bitter at all)
Played a few weeks gave up.
Now I'm 30 and was out running and thought hey why not do this at the same time.
I just soft modded my old PS2 so I could boot game backups from a network share. So I'm playing Gran Turismo 3, NFS underground 2, Tony hawk's Pro skater 4, NBA street vol. 2, and GTA: San Andreas. Basically everything and anything my teenage self loved at the time.
Started playing Factorio again with a friend, been fun so far. Just today I played Tooth and Tail again which is really cool, as well as Skullgirls Second Encore which I'm not great at but is still fun.
I've been enjoying Assassin's Creed: Odyssey. It's got just the right level of compulsivity to keep me playing without destroying my life. Pretty relaxing, to be honest, although I don't think "easy" mode is actually easy!
On the Deck, Skyrim with mods and specifically beyond Skyrim Bruma. I have figured out how to install mods and you can sink a lot of hours in good ol' Skyrim.
I also play Life is Strange: True Colours on the Deck.
Additionally the farmer was replaced is a fun little Python like game where you need to write Python like code to automate the manual labor on your farm. But this I play on the desktop.
It's still very much playable in multiplayer!
If you happen to have a copy - via "Project Rome" you litterally just have to drop one file from them into the game folder and boom - you got a working server browser again!
I forgot how incredible the sound design in this game is.
Yeah I was surprised as well. There is not an overwhelming amount of players, but the last few days there were consistently 2-4 servers with close to 32 people online.
I finished Nine Sols last month and I can't recommend it enough. Aside from being a great metroidvania all around: great art, great music, great combat... I was most surprised by how good the story is. The world they built is really cool. Also, it's currently on sale. Would recommend.
Been playing for the first time Disco Elysium, but also have Kingdom Come:Deliverance and Titanfall 2 (Although I played it already 6 years ago) installed on my PC after getting them on deep sale recently.
Oddly enough I've been playing High on Life on the Steamdeck. I give it a solid 6/10.
The art style is cool and the characters aren't as annoying as I thought they would be, but damn is it shallow.
All levels are basically the same but the gunplay and movement are nice enough to keep me around. I just play it while watching TV with my girlfriend. Nice mix of a wave shooter and platforming. It really reminds me of Doom in a way
Just got a surface duo i will use for nintendo ds emulation, so when i get my new gamepad and stylus in the mail later this week i will pick up and start an old ds game i have never played. But i havent decided yet so im not really answering your question.....
Do you own both on the same platform? If you have them on same platform just download the basic hitman woa pack with all hitman 3 missions and it'll sync the other maps from the games you own automatically. If you have it on different stores (epic/steam) you need to contact ioi.
With how much hype I saw online I thought they had improved on the systems from from DOS 1 but in a lot of ways it feels worse.
The new initiative system means it makes no sense to invest points into it since no matter how high it is, your enemies will get to go first.
In my first attempt at playing I tried to have a varied team that can do different types of damage but the new armour system made that useless. The only thing that matter is getting as much raw damage as possible. Most of the interesting effects only apply once you take down all the enemy armour. This also make most traps useless since you can walk right through without any I'll effects.
But the thing that irritated me the most was the inventory. It's slow and annoying to use and so I decided to try the official mod. After using it to sort all of my inventory into specific bags I found out that you cannot trade or craft using anything that was put into those bags. At that point I just started a new game.
Now on my new game I am getting bored with how slow the fights are. This isn't helped by the unintuitive puzzles and the weirdly toned story.
I had a similar experience. I think it was mainly the small combat encounters that dragged out, as well as there being something off about the tone. But it's hard to put my finger on exactly.
It's mostly a space RTS with some 4X features, but what really makes it stand out to me is that it has far, far less micromanagement of units than most RTS games I've played. You can control individual units and numbered groups like in a typical RTS, but you mostly command things at the level of fleets. When you order new ships you usually add them directly to an existing fleet, and they'll find their way there automatically after they're built. The ships that make up a fleet have enough intelligence that you can usually just order the fleet to a general area and it will do about as good a job on its own as you could managing the ships yourself. You don't have to babysit units to get them to do things like focus fire on targets one by one, and you don't need to split them into groups by type just so you can give appropriate orders to each unit type.
Dishonorable mention: Homeworld 3. It's a much more traditional RTS game that's poorly executed on almost every level.
Anyone who owned doom 1 and doom 2 got a new item in their steam or gog library with damn near everything included including stuff like sigil and a new episode they just made.
There's a new doom 2 RTX mod that clips into that version and it combines ray tracing with voxel art to give the most impressive raycast doom 2 I've imagined so far. Well worth a look especially since it's free for a lot of gamers.