That guy rubbed me the wrong way especially at the end talking about how you can't trust people "related to the pirating scene" and their claims about Denuvo, but you can totally trust the people who make it and need to make money off it.
Also the Denuvo dude referencing a study and using it to show why companies need Denuvo and then walking it back and saying he doesn't trust the study because it also shows that after 3 months it's useless was honestly just kind of funny.
I guess since I've pirated a game before I'm "related to the scene" so my opinion therefore is invalid in the eyes of the all mighty denuvo but I hope they crash and burn, and if it's true that they hire the people who crack their games I hope they fuck it up from the inside while getting paid.
Exactly. Labeling their critics as salty pirates and dismissing them out of hand shows how disingenuous they are...
Though that's to be expected considering they cherrypicked the hell out of the study they were referencing, then criticised it because the authors dared to suggest that Denuvo was only important for the first couple of months of a game's lifespan
I don't really follow gaming "journalism" as much as I used to, but I thought that RPS was pretty reputable, at least compared to IGN and it's contemporaries. Has something changed?
THAT was the one part I think is a worthwhile point though.
Anyone reading anything on the internet should have some suspicion towards profit motivations, both for companies and for everyone else. It makes sense that if someone is a pirate annoyed at the need to pay for uncrackable games, they’d have something to gain from disparaging Denuvo past what’s truthful.
We’re in a world where racists have now hidden their agendas behind “I’m just against needless DEI in games” every time there’s a non-white protagonist, and people already have to filter that all out. That’s not saying everyone with a certain message is automatically lying (I will admit, I have my own bias too), just that it’s worth looking at the merit of their argument.
Also the Denuvo dude referencing a study and using it to show why companies need Denuvo and then walking it back and saying he doesn’t trust the study because it also shows that after 3 months it’s useless was honestly just kind of funny.
The cracks, they don't remove our protection. The cracks still have all our code in and all our code is executed. There is even more code on top of the cracked code - that is executing on top of our code, and causing even more stuff to be executed. So there is technically no way that the cracked version is faster than the uncracked version
The code is there, yes, but it's skipped entirely, so the binary size stays the same, but it's faster because it skips parts. The big brain on the person that wrote that must also tell him that skipping a scene on a movie means the movie takes the same time because it's the entirety of the movie plus the skipping of the scene.
Even though I think the Denuvo criticism is often poorly founded, I completely agree his quote there was terribly formed. I can only imagine some of his engineers shaking their head at that interview going “That’s not how code works…”
I just read that Kingdom Come Deliverance 2 has apparently said it's gonna use Denuvo. It's the first time a game that's been on my radar has used it to my knowledge. I saw some comments where people said they'll just wait a year until it's removed and then buy it. Fuck that. You screw me over at release and I'll just pirate it. I still haven't finished the first game so waiting until it's cracked is no issue.
I'm willing to bet most people haven't finished the first one like you, because that game is fucking boring as hell. I know that's why I never finished it lol. Historical accuracy =/= fun.
Yep. The only reason i pirate games these days is because they dont offer a demo. After a few hours of playing a pirated game i either buy it or uninstall it. If they offered decent demos i wouldnt pirate at all
Agreed. The whole reason I used to pirate was because I was gifted a game I really wanted for Christmas, and it wouldn't run.
I had the specs required, but the graphics card had a known problem with the game that the devs decided wasn't popular enough to deem fixing.
These days my main platform is fantastic with refunds if something doesn't work, so I've little need to pirate.
Calling all their critics salty pirates is one surefire way to pit people against you real quick - especially when you're already pretty reviled by the gaming community
I’m not sure where this logic is going. “Don’t hate me for hating you or I’ll hate you more”?
When did he even say everyone who hates Denuvo is a pirate? I missed that part. Any statement that claims X said “All YYY are ZZZ” seems very suspect to me, since people just don’t talk like that.
“ALL gamers are WOMEN-HATERS.” When you actually see it, you realize how alarmingly out of place it is.
RPS: Why do you think Denuvo has garnered such a poor reputation?
Andreas Ullmann: I think two main reasons. First, our solution simply works. Pirates cannot play games which are using our solution over quite long time periods, usually until the publisher decides to patch out our solution. So there is a huge community, a lot of people on this planet who are not able to play their favorite video games, because they are not willing to pay for them, and therefore they have a lot of time to spend in communities and share their view and try to blame Denuvo for a lot of things - trying to make the gaming publishers to not use our solutions so they can start playing pirate copies of games for free again.
Yeah, people don't talk like what you said, but they do make implications, like he did exactly here. He isn't directly stating all their critics are just salty pirates, but he sure as shit is implying it.
He goes on to say about the plight of gamers, but stating this first and foremost makes it very clear what he thinks.
Logic-wise, this whole article is about their "attempt" to reconcile with the gaming community - so while I also don't get the logic behind burning the bridge while claiming to be trying to fix it, that is what they're doing.
So there is a huge community, a lot of people on this planet who are not able to play their favorite video games, because they are not willing to pay for them […]
Why are dirty Burundi pirates not willing to save up their eighty-eight cent per day wages to play their favorite games? 😠
Hondurans are making ten times that. Some of them still aren’t willing to pay? I could vomit.
Disclaimer
(without burying ourselves in caveats,) Those with disposable income should support artists they love
I'd be all in favor of regional pricing so that people can buy games based on "price of bread" economics, but key resellers and VPN users ruined that approach.
Very common misconception; they’re really only aiming to block pirates in the first few weeks of release, when they lose the most sales to pirates. Quite often, that happens just as planned.
If you wanted to argue, we can shortcut the logic: If this stuff never worked, there’s no way publishers would pay for its license. It’s sure as hell not free.
A big question is, how many sales are actually lost to pirates, or, how many pirates would have bought the game if they couldn't pirate it. The answer is neither zero, nor all of them, but I don't know what the actual answer is.
The reason why DMR tends to get cracked is that the concept is inherently flawed. If the entire game runs on your machine, then everything needed to run the game has to be on your machine at some point. DMR is security by obscurity.
So people that wont ever buy the game still never buy the game and the rest of us have to put up with Denuvo. What a moronic argument. Let's ignore the added security risks of a kernel level anticheat.