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  • Portal and Portal 2 are some of my all-time favorite games. They’re about the only games I enjoy watching other people play, primarily when they’re playing for the first time—it kind of lets me relive that wonder of the first play through. Going through those with my stepdaughter (only 10 at the time) not long after I married her mom was a highlight of my life and really helped us form our own bond. As we progressed through I realized that chamber 17 was going to be rather traumatic for her because she was going to absolutely love the weighted companion cube, so we stopped playing for a few days while I ordered a stuffed weighted companion cube and gave it to her right after the level. As we neared the end of the game I explained to my wife about the Cake. She owned a bakery at the time and we presented kiddo with a cake like the one seen at the end of the game when she won. We did Portal 2 as well, me watching as she played the solo campaign and then we did the co-op together. I’d highly recommend it for any parent who likes gaming to share these with your kids.

  • I don't track or rank joy like that, but discovering the dark world in The Legend of Zelda a Link to the Past is definitely up there. Just realising the world had this whole extra dimension to it.

    I still love dimensionality / hidden depth in games.

    I mean, who doesn't?

  • One day a couple of months after World of Warcraft Burning Crusade came out I was woken up by my friends playing the game. I had left on either Teamspeak or Ventrilo the night before and about 3-4 friends jumped on the following morning. I signed on soon after that and played for hours.

    I think that's the last time I've been woken up by people whom I like and immediately began the day with a group activity that involved joy.

  • When I finished my first run of Subnautica, something definitely came over me. I ran around in my base cleaning up, I organized all my spare food and water in a cabinet "for the next person stranded here," I released the fish in my alien containment, said farewell to my cuddlefish, parked my Seamoth in the moon pool, turned the lights out in the Cyclops, the whole bit. An amazing adventure was at an end.

  • Playing Solasta. Our D&D group had fallen apart, and we just didn't seem to be able to get a new game together. Solasta scratched that D&D itch like no game before it has. My wife got really into it, too, so we ended up adventuring for hundreds of hours together.

  • Probably local multiplayer with friends at school, like the DS and PSP, used to love playing Mario Kart and Monster Hunter Freedom Unite with others

  • Going to a big tf2 LAN in England and watching the games with a crowd of people that shared in the love for that game.

    Made me realize for the first time why some people obsess over sports.

  • Clutch team killing in Rainbow Six Siege. A rare occurrence but so much adrenaline.

    Hillcrest in The Last of Us 2. Never have I had so much fun trapping and hunting people down. It really brings out the psycho killer energy.

  • I was probably 10 when my best friend (at the time) and I would play Super Contra on the NES for hours. We loved everything about it. We'd get as far as we could. We'd give each other lives. We could sing the soundtrack. When it was game over, we just restarted it.

    Those days were simple and beautiful. I don't think another game could give me anything like that experience, since it wasn't really entirely about the game.

  • Ace Combat 4 and 5 both made me feel awesome, then sad, then vengeful, and then awesome in their campaigns. They start as casual arcade styles, throw in some grief, grow the antagonists' justification, then the skies start speaking Latin and you systematically destroy some megabase. I was fairly young, so now sad Spanish guitar riffs cause me grief when thinking about Yellow 4 and 13. Is that joy? The memory of a fairly casual arcade game weaving in a heartfelt tragic war story?

    At risk of making this my only personality trait, Far Cry 2's desert at night was a treat for me. I seek out similar experiences in real life now. It didn't necessarily create that desire, but it was my first open world game, if I remember correctly. It didn't make me jump for joy, it just made me feel serene.

    I'm sure it was driven by the memes, but Portal 1 gave me a great sense of accomplishment. It was mild reaction skill with some decent logic puzzles. The build up, the turn, the fight, the final song. Quite a trip.

    Overall most joy might go to Forza Horizon 1. First open world Forza title, first (for me?) open world racing game with decent driving mechanics, excellent variety of cars, hit me at my peak interest in house music and other EDM, showed me Colorado scenery I'd see IRL 10 years later, and the campaign was focused around the Woodstock of a [cars X EDM] festival. I wish that was real and I wish the scene would be respectful. But, unfortunately, you can't control 300 drivers and prevent them from one-upping each other and making it dangerous and disrespectful. And you gotta pay for parking everywhere nice. See: h2o, ocean city Maryland.

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