The third patch for the game tried to ameliorate that a bit, implementing a new "Shared Stash" system that took important quest items away from party members when you dismissed them and placed them in your inventory. It's not much, but it does mean you don't lose track of your severed clown torso because you happened to dismiss the party member carrying it without thinking. But there's a problem.
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"My MC has low carrying capacity and she gets encumbered every time I send a party member back to camp," says Reddit user Blindspy4, lamenting that "At least one of my party members has a piece of armor that gets taken off every time I make him wait at camp too." Calling the experience "Very frustrating, borderline unplayable," the player says they now have to " spend several minutes trying to figure out what just happened" to their inventory every time they swap someone out.
So much emphasis on this happening "every time" you tell someone to wait in camp. How frequently are people changing their party that this makes the game "borderline unplayable?" Am I a weirdo for sticking with the same group 99% of the time? I've changed a party member a grand total of once in the past like 60 hours of the game. Do others switch on a fight-by-fight basis or something?