The Weekly 'What are you playing?' Discussion - 27-07-2023
Have you been spending hours trying to pass a level? Or maybe you are completely addicted to a newly bought game. Do you have a question about a game or would like to share something else? In the Weekly Discussion Thread, you can do it all!
Please don’t forget to use the spoiler tag as soon as you start talking about a storyline.
Just finished my second play through a couple weeks ago, what an incredibly unique game. The balance system almost felt like a rhythm game to me, really makes me hope it inspires other similar games. This was my first time on directors cut, I was pleasantly surprised with the amount of bonus content. Definitely worth playing if it ever goes on a big sale or gamepass.
I just finished Directors Cut and currently trying to 100% it. Just can't get enough of it! What's the difference between DC and the original release? Could you please tell me if the spoiler tag is working on your end if you don't mind?
Unfortunately it doesn't look like spoiler tags are working for me (I'm on voyager, formerly wefwef.) So I'll just spam spoiler and hope people see it lol.
:::Tons of equipment/vehicles were added in the DC that were super helpful earlier in the game. The transporter trike jumps out at me as being a game changer. Also they added that loop of road that goes through the mountains in the second map which was very helpful:::
OK spoiler tag definitely doesn't work haha. I'm using liftoff which comes with built-in tools for spoilers but it didn't work too.
Transporter Trike is hands down my favourite vehicle in the game! It's a shame that I had to stop using it once I got to the mountains. It's just impossible to get S rank for premium LL time sensitive deliveries with them. Plus ziplines are immune to BTs.
To be honest I'd very much prefer riding the bike than zipping around. The latter was cool at the beginning but became too much of a chore later on and really breaks immersion for me. Would be nice if they could add some sort of snow bikes. Maybe we'll see that in DS2.