Toy giant Hasbro wants Activision Blizzard to put its Transformers games back on sale, but the publisher has lost them.…
This is where the argument that piracy is also preserving games stands up. Although, it begs the question why games developers do not properly archive their software.
Watch it get found by an employee in a personal backup and then later get fired (like what happened with Toy Story 2) or get into trouble for "inappropriate copying of company property" or something similiar
Yeah. I mean credit where credit is due, but saving a project once doesn't give you a lifetime get out of future screwups pass. It might give you leniency on the next few projects you worked on, but it's been years at this point.