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Microsoft is discontinuing Windows Mixed Reality

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  • This is the best summary I could come up with:


    The company says Windows Mixed Reality is “deprecated and will be removed in a future release of Windows.” Microsoft first introduced Windows Mixed Reality in 2017 as part of its bid to compete with virtual reality rivals like HTC and Oculus (now owned by Meta).

    Windows Mixed Reality served as a portal to games, apps, and other experiences within the VR space.

    In addition to the Microsoft HoloLens, other companies, including Acer, Dell, Lenovo, Asus, HP, and Samsung, made mixed reality headsets compatible with Microsoft’s platform.

    It doesn’t look like the enterprise-focused HoloLens 2 is going anywhere for now, though, as Microsoft added a free Windows 11 upgrade and several other improvements for the $3,500 headset earlier this year.

    HoloLens boss Alex Kipman left last year over allegations of sexual misconduct, and the company later cut 10,000 jobs, many of which affected the workers behind Microsoft’s mixed reality projects, including the now-discontinued AltspaceVR app.

    It also started letting Quest users access Office apps and its Xbox Cloud Gaming platform through a partnership with Meta.


    The original article contains 248 words, the summary contains 174 words. Saved 30%. I'm a bot and I'm open source!

  • Mixed Reality was a very poor product, so I'm not sad to see it go. I just hope Microsoft doesn't screw owners of headsets that require Windows Mixed Reality for basic functionality.

    • How was it a poor product? By itself, sure, there wasn't that many VR apps sold on the Microsoft Store, but once plugged into SteamVR, it was another story. WMR offered headsets for every budgets, from the low end to the very high-end and with more flexibility than HTC's Vive and Valve's Index.

      • but once plugged into SteamVR, it was another story

        This was the core of why it was a poor product. It's only job was to pop up, annoy the user, while the user figured out how to minimize it to get to SteamVR.

        WMR offered headsets for every budgets

        If WMR was simply drivers or optional software it would have been fine all while still offering headsets for all budgets. Instead WMR is a required software which got in the way of actually using the product one bought.

        When one plugs in a keyboard, they don't want the manufacturer's software to open on-screen just to use the keyboard, same for mice, same for monitors, same for VR headsets.

    • Yup. If they leave some minimal process/app that keeps the headsets working with Steam VR, then nothing of value will be lost. It was an underwhelming tech demo and major annoyance.

    • Was there even ever any use for it, other than using the headsets on Steam?

      • Nope. It would popup, the user would close it as it did nothing useful, then open SteamVR.

73 comments