The full source code for GTA 5 has apparently been publicly leaked
The full source code for GTA 5 has apparently been publicly leaked
The full source code for GTA 5 has apparently been publicly leaked
Again for anybody working on their own games or who does software. Avoid this like the plague.
Just a quick question, why? Is it because Take2 or Rockstar will come after anyone that they think copied their code, or are there a lot of bad practices used in GTA5's code?
Because even the possibility that you implemented somebody else’s proprietary code from memory or inspiration opens up a lot of legal issues.
And while you may win there’s no winners when you or your employer has to pay your side of legal fees. It’s best to just avoid it to make that process easier.
Again for anybody working on their own games or who does software. Avoid this like the plague.
Learning from the code and reusing the same code are two different things. It's not every day you get to see how the pros do it.
On a completely different subject, I'm curious about your username, could you elaborate on it?
Edit: I scrolled down. What is Stormlight?
Edit2: I scrolled down even more. [This says it the best].(https://lemmy.world/comment/6232601)
Bad take.
Code is about working with a limited set of tools and making them work for whatever task is in front of you.
Inspiration is from interacting with something and receiving insight.
The best coders meld the two and push the industry forward. If you impose self limitations like this on yourself, then you'll never advance yourself.
This is like saying you read lord of the rings and now can't play DND because the fantasy source material was 'stolen'.
But the traffic AI is so cooool
Cease and desists go brrrrrr
What about anonymously working with it? Coding not for the street cred?
Maybe we can finally end all the hopes for that UFO thing. The people who spent years on it deserve closure, even if it was just hints towards a cancelled DLC
"UFO thing"?
GTA:Alpha Centari!
Sorry for late response, one of the other commenters got it but if you didn’t look it up after you probably don’t know the scale of the search. There are a ton of Easter eggs and a few UFOs hanging around in the game, leading many to think there is a large scale mystery that can be solved. Also hard to describe the Easter eggs— there was a mural on a mountain, an ingame serial killer, a ghost and her daughter, a cult, ingame rumors of UFOs, an alien frozen in ice, three UFOs hovering and one crashed, and a lot more that I probably can’t remember.
So for years people scoured through the game and decompiled code hoping to find it. The search is actually vaguely still ongoing apparently, even after the leak since it takes time to parse through.
While there is still stuff undiscovered, it’s most likely that this was part of the cancelled single player DLCs. Which does suck because it was a genuinely interesting idea and it would’ve been cool if R* had managed to hide a real massive subplot in the game.
Not the best summary cause it’s been a while and I was never that invested, but it was pretty interesting in the first few years.
It was just drugs
Now that the source code is "out there" it may be possible in the future for better mod support, fingers crossed.
So... link?
It says in the Twitter thread that the source code was shared on a discord server for Xbox modding.
No seriously, here is the real link:
https://lmy.de/aqyG
Are there any links floating around to download said code? The various tweets/articles seem to suggest it leaked in one Discord server, and nobody's providing a link to that Discord nor a mirror of the code.
I know there's nothing original about that but God damn I hate that a chat platform somehow became used to transfer info... We're overdue for a forum Renaissance.
Trying to compile well-documented github projects is a crap shoot half the time. iirc no one figured out how to compile even the Windows XP source code when it got leaked and it's long gone/no longer obtainable so no one can try. The chances of anything coming out of this that the average person will see are almost complete zero.
I agree generally. Here lately I've taken the plunge and compiled everything from source (Linux). While tricky on some, (dependencies mostly), the outcome is unusually stable. More stable than expected.
Does this mean we're not going to see community enhanced version of GTAV? I thought the game was disappointing when compared to GTA:SA. The world feels empty and the campaign is too short.
++
I want to archive it
@RemindMe@programming.dev 1 week
Even made a new account for it. Just to be sure.
I have a download link (and the password), someone posted it on the ycombinator thread. Not sure if I can post it here.
OpenGTA5 would be so cool. To bad Rockstar is Rockstar.
And FiveM is already property of Rockstar.
Does this mean the hackers and cheaters will only get worse from here?
Unlikely, unless the source code for the anti-cheat system and the server have been leaked as well.
The source code for just the game isn't really going to help cheaters. Cheat makers typically don't care about the code, they'd look at either altering the game files, and/or the memory space where the game variables are stored. Having access to the source doesn't really help with that (well it may help them understand the compiled binaries a bit better, assuming they don't know them inside-out already - we're talking about a 10 year old game here).
But it may help modders for making mods and stuff. These mods may or may not be detected by the anti-cheat system though.
If Rockstar coded the game properly, the server won't allow the client to connect if any of the files have been modified, or if the anti-cheat system is spooked/borked. So assuming that's the case, any mods that may come out of this would be for offline gaming.
TL;DR: There's nothing the worry about, online gaming (against randoms) will continue to suck as usual, best to stick to offline play or playing with/against a trusted friend circle.
I agree. Most points of entry are usually via injection, and you need to maneuver around the anti-cheat defense. Once the game code isn't in parity with the server, it's also likely to be rejected; this leak is likely older anyway, so probably a non-issue since it's not feature complete at this point.
It may help identify new points of entry for injection, but that'll likely get patched once exploited.
to my knowledge the anti cheat is basically disabled anymore
If support has been discontinued for GTA 5 and it no longer receives any updates then yes that's likely.
edit: depending on what is actually included in the "full source code", of course.
yes
But does it compile?
Grand Theft Video (Game)
Here come the unbreakable cheats I guess.
This is (one reason) why anti-cheat should be server-side.
Or better open source security since everyone and his dog tries to crack it and the open source community patches it
Do Red Alert 2 next, please
Do you know about openra?
Yeah I love it. It makes some gameplay changes though. Regardless, I can't wait until the RA2 mod is done. If someone gets Mental Omega running in it then I'll lose my marbles
So sad seeing all these games, all that creativity, sacrificed for a sixth installment.