That game was way too hard for me and misses the horror of bloodborne. It's much more video game level design than city falling into madness.
Bloodborne, like other fromsoft games is pretty easy once you understand the rules. Although BB is defs on the harder end. Lies of P demands some pretty quick reflexes and long attack sequence memorisation :(
If you don't like wandering, reasoning about areas, and keeping track of strange things to investigate later it's just a pretty good action game with long breaks between sections.
Even among fans the map system is polarising (people who hate it are wrong and hate great things btw (; )
It's not so much the being lost part I take issue with, it's that I keep running through the same areas wondering which path I probably missed; the maps are (intentionally) vague and it's hard to figure out if there was a path I missed, or passed because at the time I didn't have the tools to cross.
It's a great game, but I could be exploring one biome while the next place I should be exploring is in another.
With metroidvanias i tend to look up player recommended area orders. Not as in depth as a walkthrough which can feel overwhelming as they'll go after every secret but instead have a vague confidence I'm doing the right thing. Boss order recommendations can help as well so you don't hit a brick wall doing a boss thats intended for later game.
Once I'm more confident with the game and the first few areas i tend to continue blind. Might help you?
Thanks, I'll try looking up player recommendations on this as I really hate wasting an hour cycling through the same rooms in one biome only to realise I should have been exploring a different one, or that the locked path I'd completely forgotten about can now be unlocked with my newly unlocked ability.
At this point I'm waiting on both Silksong and Crownsworn and whichever comes out first is just gonna be my new favorite game ever, just as a default. This waiting sucks but I get that they wanna release the games they envisioned. We have enough shovelware so I can be patient for these indie masterpieces.
Silk song is going to release eventually and be a buggy mess like No Man’s Sky, followed up with a patch that fixes most of the issues and will make it a sleeper hit