This is accurate gameplay from the Hitchhiker's Guide to the Galaxy text adventure that INFOCOM made with the help of Douglas Adams in 1984.
I thought people would find it interesting to see the way a game would creatively do a demo in print in the 1980s since doing it other ways was either too expensive or not very useful from a marketing perspective.
It was very challenging. I never got all the way through it. Amazingly, it only covers a small portion of the first book despite taking hours and hours to play.
Yup. As I recall it was kind of a school-wide effort, with kids relaying solutions of various puzzles to each other until we had enough to complete the game. I do recall working out the Babelfish puzzle on my own, though I also neglected to feed the dog at the beginning of the game soft-locking myself on at least one playthrough.
That was the most frustrating part of the game- finding out that you should have done something else ages ago and now you can never finish even though it let you keep going.