I often choose female characters in games because I like variety and male characters are super common. I always make them non-white if given an option, too, although non-human is best of all!
I always choose female characters in games with a third person camera. If I'm gonna be staring at them the whole time I play they better be nice on the eyes!
I've heard that reason a lot, but I'm usually too busy kicking ass to pay attention to hers. And I prefer outfits that look intimidating rather than skimpy.
I loved dark souls 2. It has a lot of really neat things. Just a couple of questionable design paradigms keep it from being a top tier FS game, but the worst of the best is still pretty fuckin good.
If they would have called it something else people would like it more. If they called bloodborne or sekiro dark souls and shoehorned in some lore, people would hate those games.
The spider body is placeholder, it will become a drider. The plan is to make the legs able to seek and grip on arbitrary 3d geometry, including flailing when no good purchase is available, and allow the spider to traverse on any surface.
Edit: I am also chronically ill but slowly finding stability, don't hold your breath for this to come out.
Spider tank game does sound cool. I actually have a scifi concept about cyborg-vehicles that people ride inside of. They're genetically-engineered living tissue with cybernetic components, a cockpit and possibly a neural interface, and they would be walkers.
The walking controller is generic, so it really should accommodate any number of limbs. And you could quite easily make it lumber more slowly like a mech.
I don't see a lot of games actually make legs look like they're reacting to the ground under them so the concept is cool and really makes things feel ... grounded. The last I remember is MechWarrior 4 from forever ago.
I always do non-human if the option is given too. Its just more fun to be a lizard person or an alien, if not, I go for "eh, that looks enough like me"