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All features of Vampire characters
Among all the starting classes in Lunacid vampires are by far the most unique option. Here's a quick list of unique mechanics from my fresh melee vampire playthrough.
Helpful quirks:
- Attacking most enemies in melee starts very slow health regen that's interrupted by taking any damage. The same effect is also caused by having "water" status in the Sanguine Sea or when interacting with blood fountains in the Castle Le Fanu.
- Blood Wine restores both health and mana. The item is fairly rare though, I only got 3 during the entire game.
- Most doors in the Castle Le Fanu will be open without vampiric symbols.
Problematic quirks:
- Recovery from bleeding and blood magic is really, REALLY slow. It basically makes blood magic very annoying to use.
- Having "water" status in other locations deal constant damage, making the rat area in the sewers really dangerous.
- Holy water deals a lot of damage when used. It still removes statuses though!
Honestly, I didn't really like how vampires are
King's Field IV: The Ancient City
Hello, all!
I have recently gotten into playing FromSoftware's older titles, namely King's Field and Shadow Tower: Abyss.
It's all thanks to a Youtuber called Majuular. I had no idea at all about these games, since at best I'm just a light and casual fan of Dark Souls 2/3, and Elden Ring. What I mainly enjoy about Dark Souls/Elden Ring is the exploration aspect, hence the casual.
I've got to say, if you haven't played King's Field IV: The Ancient City, or Shadow Tower: Abyss (Shadow Tower: Abyss is a Japan exclusive, but a fan translation patch is available!), and you enjoy romping through retro games with that certain something that only FromSoftware provides, please give these games a try!
To add context, after watching Majuular's video on King's Field, and his video on Shadow Tower's series, I started to look into more of From's older games, and found a game that is heavily inspired by King's Field called Lunacid. Wel