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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)FL
Posts
2
Comments
147
Joined
2 yr. ago

  • I have a mixed collection of plastic, metal, and fancy metal dice plus a one pound metal Zocchihedron. I make no excuses. As long as you're willing and able to carry them around to a game you cannot have too many dice, especially they're cool ones.

  • The metal ones are the best. They're extra shiny, they make more satisfying sounds when rolled, and in emergencies are more effective as weapons (both as caltrops and projectiles).

  • You want mental damage? I just got my first dose of rural Florida about an hour ago. I didn't get out of the car but it kinda felt like I was driving through a haunted forest on an alien world.

  • Ahdok was posting them daily from their archives but that schedule has now completely gone through said archives. Now they're posting at the rate they make new ones, which IIRC means a bunch of work drawing everything by hand and means less frequent than daily. So this post is the latest and most up to date thing involving Konsi and company.

  • If it takes a half hour for a single round of combat then I will assert that you actually are doing D&D wrong. Players should know the rules for anything their character can do and be paying attention so they're ready when their turn comes up. Combat and magic rules take up maybe a dozen pages in the PHB, spend an hour and read over them a few times to make those weekly games you invest two to six hours into go much smoother.

    The DM should know all the rules. Like most homebrew I see, this is an overly complex "solution" that functions nothing like anything else in the game and wouldn't be necessary if everyone involved actually learned the real rules. 5e already has an exhaustion mechanic and it works nothing like what is described. Making up new and convoluted rules to be used by people that take six minutes to move and make an attack or cast a spell is not going to accomplish anything but making your combat turns forty minutes long instead of thirty. I play in a game that includes seven PCs including two "lightly experienced" players and one complete noob. Combat rounds take maybe ten minutes, tops, because people pay attention and the DM actually learned all the real rules.

  • It's also the penultimate step towards producing chipped ham which, interestingly enough, is well documented to be the preferred sandwich meat of angels. It's the final step of altering the texture that releases the abomination and returns the food to God's light. Some tangy barbecue sauce also helps.

  • This is the kind of idea that makes a great joke character for a one shot but if you do it for a long term campaign I am pretty sure the DM is legally permitted to beat you with a nine pound salami.

  • If I were a player in this game I actually would be worried. The DM doesn't seem to have a clue how to make a balanced encounter and after this is likely to just look up random Monster Manual entries of a CR six levels higher than the party or throw so many weak ones at the party that the action economy makes it impossible to survive.

  • While I am completely unfamiliar with the system, this information make me want to actively avoid it. Options and details are great up to a point, but past that point it's just adding more stuff for the sake of having more stuff. And if your selling point is "look at this unironically ridiculous and pointless amount of stuff" then I question your priorities and quality standards.

  • On one hand, our own history of interactions between foreign and technologically disparate societies would support this kid's reasoning. On the other hand, said history could possibly explain why no advanced alien race wants to introduce themselves to the violent savages on this planet.

    And if you think about it, those two possibilities are not necessarily mutually exclusive.

  • So somebody took a Nick Cage bit about an AK-47 and changed out some words for a "mech" named after a WWII tank. Not only does it sound like garbled nonsense from someone who lacks a single creative bone in their body but it makes me pity anybody subjected to such a half-assed slapdash of a setting.

  • I also endorse Pointy Hat and his content. It's on YouTube, and he's also recently been streaming multihour world building sessions on Twitch (I think on Saturdays). Lots of good stuff, presented in an entertaining way.

  • Any result over 10 is better than "average" and means a typical person would more likely not notice someone with a 14. Such a result would be more like just a bit of armored elbow poking out from behind the tree. As the image shows, you may as well be saying that Formula One cars are slow because fighter jets exist.