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672
Joined
2 yr. ago

  • The videogamey parts are really funny to me. I laughed my ass off when I saw Thufir Hawat standing around in the heat outside the Leto residence in Arrakeen because I guess players have to talk to him at some point, and the interior of the residence doesn't exist in the game, so he has to stand around under an awning in the parking lot like a valet or something.

  • I am about 4-ish resource tiers in out of 7-ish or so, and I don't feel like it is especially grindy by the standards of survival crafting games. There is obviously some grinding for resources, but there is also a good amount of exploring and doing quests, during which you can pick up a lot of the things you need. Getting through the iron tier was a little bit long because you don't have access to a large vehicle inventory yet at that point, but I also took that time to reveal a bunch of the map, clear out bandit camps, etc. so it didn't become too monotonous. There are a good variety of secondary resources that will keep you visiting different kinds of locations (wrecked ships, old mining operations, etc.) so that even if you just want to farm resources, you won't just be spending all your time running between ore nodes.

    If your friends would be playing together, they could also do things more efficiently by sharing bases so that they don't each have to build their own infrastructure, and eventually you get access to a mining buggy that is faster to operate with two players (a solo player has to switch between the driver and mining laser seats).

  • I can't believe all the previous controversies mentioned in this bit are the game design kind, and not the "send the Pinkertons to your house to threaten your family" kind.

  • Regularly? Maybe 1, allowing for an extremely generous definition of "know." Even when I was in college I didn't really hear about people going clubbing that often.

  • Does OOP always play characters with the same backstory beats? I'm always making up new insecurities/obsessions/neuroses for my characters because I feel like I can't use the same backstory twice. (They have to have something going on, though, because well-adjusted people don't make a career out of going into trap-filled holes in the ground and fighting to the death for the inhabitants' pocket change.)

  • This is the one where we bully our little brother into going back to the world where he can't walk, right? :P

  • I think the fourth panel is better than the fifth panel. If I were going to cut one, I'd cut the fifth one.

  • The first screen is sort of a tutorial, though. If you go right first because you've played Super Mario Bros. or some other platformer and you think going right might be the way to win, you're presented with a narrow passage you can't crawl through. At this point, you'll discover that you can also go left. There's another rock formation with a narrow passage, but from this side you can jump on top of it to get over it, and you'll find the Morph Ball. From the Morph Ball side, you can't jump back over, so you have to figure out how to get through the narrow passage by pressing down to enter Morph Ball mode. Now you understand the game: find obstacles, acquire the corresponding upgrades, use them to bypass the obstacles.

  • It sounds like they wanted to run someone but had trouble recruiting a candidate:

    But Bloom thinks that would-be Democratic candidates were disinclined to challenge a sheriff’s office power structure that tends to be dominated by conservatives, saying, “The people that [party leadership] asked to run were scared; given how conservative law enforcement can be, they didn’t want to blow up their careers.” Unlike other states, Virginia does not require that sheriff candidates have a background in law enforcement.

    And later in the article:

    That no Democrat filed to run in Chesapeake does not surprise Liam Watson, director of Bluegrass PAC, a Virginia group working to fund and elect downballot Democratic candidates in rural areas of the state. Watson, who is also an elected council member in the city of Blacksburg, knows the dynamic well: His own community, Montgomery County, leans blue but has a Republican sheriff.

    “The challenge is finding people who are both qualified and interested,” he told Bolts.

    He and many others noted that the most obvious path to being a sheriff is to work as a sheriff’s deputy, and that there are clear disincentives to challenging an incumbent who could then make your life difficult or fire you if you lose. “Nobody wants to run against their boss,” Watson said.

  • I think she has to act through the Board of Police Commissioners, and I'm not sure she can fire them before their terms are up. She could definitely threaten to not re-appoint them, but I don't know how much leverage that really buys her.

  • And those armored bulldozers sometimes destroyed humans along with the houses, such as the case of peace activist Rachel Corrie.

  • Picked it up yesterday and I'm working on beating the tutorial boss. Hardest one yet, I think—the power level difference is pretty rough!

    I know they know that people like me kill the tutorial bosses, so I wouldn't mind if they'd throw me a bone and let me just reset the fight without making a new save file. The runback really cuts into the practice time.

  • I think playing too much King's Quest at an early age completely warped my sense of what makes a game enjoyable. I actually love this stuff, especially if the scene where you game over from not having the sandwich is funny.

  • YEARS OF DOING and yet THERE ARE STILL even more TASKS TO BE DONE

    This is my #1 demotivator. It doesn't matter how many tasks I do, it will never be enough.

  • Unfortunately the DMG says that if a character somehow acquires the same feature more than once, only one counts.

  • I feel like I first saw this pic before AI image generation was any good, so it might just be good old fashioned Photoshop.

  • Took this one just now. It's hard to get Xena to look at the camera!