GNU/Linux Gaming on Reddit
- Stunt Rally 3.2 released
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The original was posted on /r/linux_gaming by /u/Crystal-Hammer on 2024-09-28 13:41:38+00:00.
- Bad 1% low's & microstuttering that only occurs in Linuxold.reddit.com Bad 1% low's & microstuttering that only occurs in Linux
Hello, for a while now I've been experiencing Microstuttering in games such as Halo MCC, Borderlands 2 & TPS, Insurgency. These games do not...
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The original was posted on /r/linux_gaming by /u/I-Use-Artix-BTW on 2024-09-28 01:08:28+00:00. *** Hello, for a while now I've been experiencing Microstuttering in games such as Halo MCC, Borderlands 2 & TPS, Insurgency. These games do not experience Microstuttering when played on Windows.
I've tried
Feral Gamemode
Setting CPU to performance (helped a little in some games)
Setting GPU power management to high
These seem to be universal across every distro, I'm currently running Artix with linux-cachyos-6.11 using the BPFLand scheduler.
My hardware
i3-8100
16GB DDR4 2666 mhz
RX 6500 XT (AMDGPU & vulkan-radeon)
Samsung 990 Evo Select
I've provided some logs
VulkanInfo:
Video of it happening:
The GPU seems to be underutilized ingame, might be that.
- What demanding games runs better on Linux compared to Windows, significantly? And few of my experiences.old.reddit.com What demanding games runs better on Linux compared to Windows, significantly? And few of my experiences.
I use the same PC with two SSDs. One has Linux (Mint) on it, other has Windows, so I can compare games in both operating systems. Here is few of...
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The original was posted on /r/linux_gaming by /u/skincr on 2024-09-28 01:01:43+00:00. *** I use the same PC with two SSDs. One has Linux (Mint) on it, other has Windows, so I can compare games in both operating systems. Here is few of my experiences.
Hearts of Iron 4: Runs 50% faster on Linux, in a heavy mod like Millennium Dawn, in my tests. Game loading time is like 30 seconds on Linux to 5 minutes in Windows, in Millennium Dawn. So I don't play HOI4 on Windows anymore. Definitely play on Linux.
Europa Universalis 4: Runs better on Linux, significant loading time difference compared to Windows.
Stellaris: I didn't test it, but it uses same engine as HOI4 and EU4, so I guess there would be similar results.
Daggerfall Unity, heavily modded: This game from 1996 is demanding resources like it is a brand new game on Windows but runs so smoothly on Linux. Definitely play on Linux.
Not much difference, or worse in Linux:
Crusader Kings 3: Don't have much difference. Some heavy mods like AGOT are running better on Windows.
Victoria 3: I didn't see much difference.
- Hoyoplay launcher installed on lutris, but none of the games can be downloaded.
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The original was posted on /r/linux_gaming by /u/Sonik00 on 2024-09-27 13:12:06+00:00.
- Worked hard, gave up a lot of my time, but the demo is out! (And it works on Linux too!)old.reddit.com Worked hard, gave up a lot of my time, but the demo is out! (And it works on Linux too!)
Posted in r/linux_gaming by u/FantonxDuBronx • 21 points and 2 comments
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The original was posted on /r/linux_gaming by /u/FantonxDuBronx on 2024-09-28 10:01:21+00:00.
- Arch Linux announces direct collaboration with Valve
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The original was posted on /r/linux_gaming by /u/kuhpunkt on 2024-09-28 00:01:28+00:00.
- The Future of Sarek and its Proton/Wine Builds :)old.reddit.com The Future of Sarek and its Proton/Wine Builds :)
Hi there it's me again, I have great news for the people that use Sarek and the ones that may use it in the future :), so lets start. A small...
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The original was posted on /r/linux_gaming by /u/Ok-Pace-1900 on 2024-09-27 23:09:22+00:00. *** Hi there it's me again, I have great news for the people that use Sarek and the ones that may use it in the future :), so lets start. A small introduction of what its Proton-Sarek for the people that dont the project:
Proton-Sarek (Proton-For-Old-Vulkan) its a custom Proton build with DXVK 1.10.3 for users with GPUs that support Vulkan 1.1+ but not Vulkan 1.3, or for those with non-Vulkan support who want a plug-and-play option featuring personal patches.
Why it does exist?:
Because there are still users with GPUs that support Vulkan 1.1+ but not Vulkan 1.3, as well as others with non-Vulkan support. Those who can use DXVK often rely on older Proton versions, which suffer from lower compatibility and performance compared to newer builds. Meanwhile, users dependent on WineD3D frequently face poor gaming experiences. This repository provides patched versions of Proton and/or Proton-GE, offering better performance with DXVK v1.10.3 and significant improvements to WineD3D, ensuring a smoother experience for both Vulkan and non-Vulkan setups.
Time for the good news!!!!:
First of all, Sarek is now future-proof. Why? Because I won’t be working on this small project alone anymore. Some of my closest friends have decided to join me, and with their support, it doesn't matter if I don’t have time to make a specific release, they’ve got my back, and you’ll still get your new release.
Secondly, for now, only Steam is officially supported, but Wine-Sarek could become a reality in about a month or so, offering official support for any launcher that uses Wine to run games (Lutris, Bottles, Heroic Launcher, etc.).
Here’s a little more about what Wine-Sarek could be and its features:
- It will be based on Valve’s latest Wine Bleeding Edge:
- It will include all the patches from Proton-Sarek, such as WineD3D with command stream and command serialization, using OpenGL 4.6 as the maximum version instead of 4.4 as is common in most builds; Proton Global Prefix patches, and more.
- Keep in mind that the main goal of our team is to provide a decent experience for people using low-end or older hardware. Those with mid- to high-end PCs will likely not see an improvement in FPS.
- For this reason, only DXVK 1.10.3 and DXVK 1.10.3 async will receive our full support when issues arise. While we won’t leave users that use newer versions or use VKD3D behind, we hope you understand that they are not the primary focus of our work, at least for now, as we are limited by time and manpower. However, you will still receive support.
- There's already a private testing build of Wine-Sarek, based on Valve experimental-wine-bleeding-edge-9.0-123638-20240926-pf0364f-w2bff94-d78f513-v486dd4, working with the patches that are on the current Proton-Sarek Build, the thing it's that it have some performance issues on some games and glitches in general. It needs work, but I think we can deliver a very good build. Once all its working we will release one public testing version, take feedback and see if that version or the next can be the first stable build.
Third(Bug report, you can skip this if you want), sometimes, when using WineD3D, the maximum supported OpenGL version is capped at 4.4 instead of the expected 4.6. This appears to be a glitch that can be temporarily resolved by following these steps:
- Start the game using a different Proton version.
- Once the game is running and rendering properly, close it.
- Switch back to the desired Sarek Proton build.
- Open the game, and it should now use the correct OpenGL version.
I’m still investigating a permanent solution to this issue, but this workaround has proven effective in the meantime.
Well thanks for reading, if you want to support us, feedback on the builds and sharing our work it's highly appreciated. That's all for now :), take care, Good Luck and Have Fun.
Proton-Sarek:
Wine-Sarek(WIP):
- Every time I create a new world in Minecraft this happenold.reddit.com Every time I create a new world in Minecraft this happen
Posted in r/linux_gaming by u/SteveBrandon1995 • 38 points and 44 comments
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The original was posted on /r/linux_gaming by /u/SteveBrandon1995 on 2024-09-27 14:33:02+00:00.
- Massive win for gamers everywhere.
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The original was posted on /r/linux_gaming by /u/jmason92 on 2024-09-27 14:30:53+00:00.
- Debian has Mesa 24 nowold.reddit.com Debian has Mesa 24 now
A couple of days ago Mesa userspace drivers has been backported to 24.2.2 (the default is 22.3.6). With the backport kernel 6.10 it provides a...
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The original was posted on /r/linux_gaming by /u/JuiceFirm475 on 2024-09-27 06:14:01+00:00. *** A couple of days ago Mesa userspace drivers has been backported to 24.2.2 (the default is 22.3.6). With the backport kernel 6.10 it provides a fairly up-to-date graphics stack for non-nvidia users too. Also every Debian based distro like LMDE can now benefit it, even without flatpaks.
- A fantasy roguelike I’ve been solo-developing for the past 2 yearsold.reddit.com A fantasy roguelike I’ve been solo-developing for the past 2 years
Here’s a link for anyone interested! https://store.steampowered.com/app/2266780/Ascendant/
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The original was posted on /r/linux_gaming by /u/Vortexile on 2024-09-27 05:26:44+00:00.
- My Experience Switching To Linux And Still Gaming
YouTube Video
Click to view this content.
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The original was posted on /r/linux_gaming by /u/mindtaker_linux on 2024-09-27 02:06:38+00:00.
- What's going on in the industry?old.reddit.com What's going on in the industry?
I have a buddy that previously worked as a software engineer for Frostbite, and has confirmed that to break Linux compatibility with common...
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The original was posted on /r/linux_gaming by /u/EggFuture5446 on 2024-09-27 00:45:18+00:00. *** I have a buddy that previously worked as a software engineer for Frostbite, and has confirmed that to break Linux compatibility with common anti-cheat software, you have to purposely set a flag in the build configuration to disable the proton versions of the software. It just doesn't make sense to me for every major development studio to be purposely disabling Linux compatibility for the hell of it. Like GTA V. My buddy was working with BattlEye, and by default it allows the Linux / proton versions. So it took actual thought to break every steam deck, and every Linux machine's ability to play GTA Online. It seems like there has to be outside motivation is all I'm saying. Is Microsoft paying these studios to disable Linux compatibility? I apologize in advance if this is conspiracy, but I do want to see what y'all think. I'm hoping that some day we can band together to fix this permanently, or get enough of the market share to actually mean something to the studios. How would we even go about that?
- Wine wayland may be enabled by default within a few merge requestsold.reddit.com Wine wayland may be enabled by default within a few merge requests
[https://gitlab.winehq.org/wine/wine/-/merge\_requests/6560](https://gitlab.winehq.org/wine/wine/-/merge_requests/6560) "Btw, after this I feel...
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The original was posted on /r/linux_gaming by /u/kafkajeffjeff on 2024-09-26 21:47:06+00:00. ***
"Btw, after this I feel like the driver is much more usable, would it be acceptable to enable it by default? Is there any other major feature missing (given that virtual display settings is being worked on)?"
- SCP Working In Linux using Proton 9.0 🐧
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The original was posted on /r/linux_gaming by /u/A-questioner on 2024-09-26 15:12:04+00:00.
- DXVK 2.4.1 released!old.reddit.com DXVK 2.4.1 released!
[https://github.com/doitsujin/dxvk/releases/tag/v2.4.1](https://github.com/doitsujin/dxvk/releases/tag/v2.4.1)
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The original was posted on /r/linux_gaming by /u/rec0veryyy on 2024-09-26 11:53:26+00:00. ***
- Another MangoHud configuration toolold.reddit.com Another MangoHud configuration tool
Hey guys, after seeing the post yesterday about a new alternative to GOverlay, I thought I'd come out and show you what I've been working on for...
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The original was posted on /r/linux_gaming by /u/Ok_Manufacturer_8213 on 2024-09-26 08:40:13+00:00. *** Hey guys, after seeing the post yesterday about a new alternative to GOverlay, I thought I'd come out and show you what I've been working on for the last couple of weeks.
My main goal is to provide features like reordering elements, live updates and as much options as possible. I'm still working on lots of improvements and additional features but right now it's already very useful for me and a couple of friends so I thought I'd share it.
Check it out here:
- Those who use Linux Mint, how much did you tinker Mint for gaming?old.reddit.com Those who use Linux Mint, how much did you tinker Mint for gaming?
By tinkering I mean things like installing custom kernels like xanmod or disabling things like compositor, etc. The main things I'm curious...
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The original was posted on /r/linux_gaming by /u/Szhadji on 2024-09-26 07:14:07+00:00. *** By tinkering I mean things like installing custom kernels like xanmod or disabling things like compositor, etc.
The main things I'm curious about is are just using Mint out of the box for gaming and how "hardcore" of a gamer you are. Installing the NVIDIA drivers is not tinkering by my understanding. Thank you for your answer!
If you are using another distro but want to tell your experience, you can, if you want.
- Xdefiant unplayable after season 2 update?old.reddit.com Xdefiant unplayable after season 2 update?
I just updated for the season 2 on my steam deck and now the game doesnt launch (black screen, or quits instantly). I'm scared they changed the...
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The original was posted on /r/linux_gaming by /u/TheCoolestInTheWorld on 2024-09-25 16:16:14+00:00. *** I just updated for the season 2 on my steam deck and now the game doesnt launch (black screen, or quits instantly). I'm scared they changed the anti cheat so that linux players can't play anymore. Does anyone have the same issue?
- Looks like Battlefield 1 Anti-Cheat got implementedold.reddit.com Looks like Battlefield 1 Anti-Cheat got implemented
Just tried to start up Battlefield 1 on my Linux machine, initially received an "Unknown Error" popup and then now the game refuses to start at...
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The original was posted on /r/linux_gaming by /u/Gman0064 on 2024-09-26 00:48:34+00:00. *** Just tried to start up Battlefield 1 on my Linux machine, initially received an "Unknown Error" popup and then now the game refuses to start at all. Checking my Steam updates it looks like the anti-cheat update was pushed out around 3AM CT.
Thanks alot EA...
- PSA: The latest coop extraction game - The Forever Winter - works out of the box on Linuxold.reddit.com PSA: The latest coop extraction game - The Forever Winter - works out of the box on Linux
Tested on Arch, KDE Plasma, Nvidia, Wayland - 0 problems.
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The original was posted on /r/linux_gaming by /u/yanzov on 2024-09-24 23:37:48+00:00. *** Tested on Arch, KDE Plasma, Nvidia, Wayland - 0 problems.
- New application to edit MangoHud configuration → MangoJuiceold.reddit.com New application to edit MangoHud configuration → MangoJuice
Posted in r/linux_gaming by u/DoomedSouls • 26 points and 4 comments
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The original was posted on /r/linux_gaming by /u/DoomedSouls on 2024-09-25 15:54:31+00:00. *** This application is perfect for Gnome users as it uses GTK4 and looks just like a system application. Pretty much replaces Goverlay.
Installation:
Check in your package manager for "mangojuice", if this package is not available, you will have to build it yourself. Simply past this command in your terminal:
``` git clone https://github.com/radiolamp/mangojuice && cd mangojuice && meson setup build && sudo ninja -C build install
```
Uninstall:
cd mangojuice && sudo ninja -C build uninstall
- Monster Hunter Wilds with Denuovo
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The original was posted on /r/linux_gaming by /u/42idiot on 2024-09-25 10:11:24+00:00.
- Flatpaks are way better than I thoughtold.reddit.com Flatpaks are way better than I thought
I've never bothered looking into Flatpaks, because why would I use anything other than my system's package manager? But then I experienced some...
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The original was posted on /r/linux_gaming by /u/machinetechlol on 2024-09-25 07:52:08+00:00. *** I've never bothered looking into Flatpaks, because why would I use anything other than my system's package manager? But then I experienced some bugs using my system's Bottles package, and I read using the Flatpak package fixed the issue, so I started reading up on it.
They are awesome, and they are perfect for running Windows executables on your Linux filesystem because you can completely sandbox them. Bottles for example has zero access to the rest of your filesystem, and the ones that do give the application access, you can override (Steam for example has access to
xdg-pictures
, which I prevent withflatpak override com.valvesoftware.Steam --user --nofilesystem='xdg-pictures'
).If you're like me and have been disregarding Flatpaks for whatever reason, I recommend reading up on them and giving them a try. I'm definitely pleasantly surprised.
- Fairly new to the world of Linux. After repeated "requests" errors while trying to run the script, I finally got Chiaki up and running on my ~5-year-old gaming laptop running Kubuntu... by running...
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The original was posted on /r/linux_gaming by /u/ShouraiVT on 2024-09-24 23:32:34+00:00.
Original Title: Fairly new to the world of Linux. After repeated "requests" errors while trying to run the script, I finally got Chiaki up and running on my ~5-year-old gaming laptop running Kubuntu... by running the script on my W11 machine lol One step closer to a dedicated Linux gaming rig (I don't play much)
- Possible Fix to annoying " Steam wants to control your pointer and Keyboard " Notification
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The original was posted on /r/linux_gaming by /u/FluffyFatterCat on 2024-09-25 00:38:27+00:00.
- Fuck EA
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The original was posted on /r/linux_gaming by /u/Laughingatyou1000 on 2024-09-24 23:41:07+00:00. *** They put anticheat in a singleplayer racing game.
- Sarek9-14 Released :)old.reddit.com Sarek9-14 Released :)
Hi there ;), I come here to announce the fourth release of Sarek, or Proton-For-Old-Vulkan, my small custom Proton with DXVK 1.10.3 for people...
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The original was posted on /r/linux_gaming by /u/Ok-Pace-1900 on 2024-09-24 21:37:29+00:00. *** Hi there ;), I come here to announce the fourth release of Sarek, or
Proton-For-Old-Vulkan, my small custom Proton with DXVK 1.10.3 for
people that have GPUs that support Vulkan 1.1+ but not Vulkan 1.3 or
have non Vulkan support and that want a plug-and-play option with
personal patches.
So what its new?
Stable Build: =============
Based on Proton-GE-9-14, now working with DXVK 1.10.3 and more
WineD3D:
Now just like the Testing Build, Sarek-Stable will use by default OpenGL 4.6 while using WineD3D, with command stream and command serialization, the stability with this configuration its the same of the prior build.
Note: Proton and Wine typically support a maximum version of OpenGL 4.4 when using WineD3D. While using OpenGL 4.6 may not provide a significant or even decent performance boost, it helps reduce stuttering on older or low-end hardware.
Note: The errors on S.T.A.L.K.E.R Call Of The Zone when using WineD3D with OpenGL 4.6, command stream and command serialization had been fixed.
Stable Async Build: ===================
A new build :). Its just like the Stable build but will use DXVK 1.10.3 Async instead of the normal one.
Why DXVK Async?
Why? Simple, performance. The key difference in DXVK Async is that it enables asynchronous shader compilation, whereas the regular DXVK uses synchronous compilation.
In regular DXVK, when a game encounters new shaders, they are compiled synchronously, causing the game to stutter or freeze briefly while the shader is being processed. This is because the game must wait for the compilation to finish before continuing.
In DXVK Async, the shaders are compiled in the background while the game continues running. Instead of freezing or stuttering, the game proceeds, though there might be minor graphical artifacts until the shaders are fully compiled.
Then why isn't on the normal version?
While DXVK Async offers significant performance improvements by reducing stuttering through asynchronous shader compilation, it carries a potential risk of triggering client-side anti-cheat systems in multiplayer games. This risk exists because the tool modifies how shaders are handled, which might be interpreted as a cheat or manipulation by some anti-cheat software.
Although there haven't been any confirmed cases of players getting banned for using DXVK Async, the possibility remains. Given this, I personally wouldn’t take the chance with something as valuable as a Steam account.
Testing Build: ==============
At the moment, there’s no need for a separate Testing Build, since the Stable Build has caught up in terms of features and performance. That being said, I am working on new configurations that show promise, but they are still in the early stages and too unstable to release, even as part of a Testing build. Once further refinement is done, I'll share them for broader testing.
Thats all for now :P, hope that you enjoy your gaming.
Release:
Optimization Guide:
GitHub Repo:
- Tool: Wine / Proton Log Explorerold.reddit.com Tool: Wine / Proton Log Explorer
Posted in r/linux_gaming by u/timkurvers • 38 points and 1 comment
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The original was posted on /r/linux_gaming by /u/timkurvers on 2024-09-24 18:55:53+00:00. *** When a game refuses to run under Wine / Proton, the first (technical) port of call may be to scour the debug log for indicators of the problem. For Proton these logs can be enabled using
PROTON_LOG=1
as indicated in the Proton FAQ. Unfortunately for us humans, these Wine debug logs tend to be rather unwieldy.I originally posted about Wine Log Explorer on r/wine\_gaming, but it seems to work well for Proton logs, too. It is a web tool which parses debug log files into interactive tree structures, including the ability to filter by process / thread + searching in free text: see the screenshot below.
It's fully client-side, so no files leave your browser. Hopefully this tool can help clarify why a game behaves or crashes in a certain way, in particular for games that prevent attaching debuggers.
Link:
Project on GitHub:
Feedback, issue reports or code contributions are greatly appreciated!
- Once Human Unplayable after weeks of no problem
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The original was posted on /r/linux_gaming by /u/arshem on 2024-09-24 18:37:42+00:00.
- Elden Ring Seamless CO-OP Linux Installer and Updaterold.reddit.com Elden Ring Seamless CO-OP Linux Installer and Updater
I made this script and had some requests for others to use it. Thought it might be helpful to share it on Reddit as well. This script...
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The original was posted on /r/linux_gaming by /u/youp211 on 2024-09-23 18:55:41+00:00. *** I made this script and had some requests for others to use it. Thought it might be helpful to share it on Reddit as well.
This script will:
Automatically download and install/update ERSC.
Backup current ERSC settings and restore them post update.
Backup Current game exe and rename seamless coop exe so you can just launch it via steam with no optional launch options.
youp211/ERSC-Updater-Linux: Elden Ring Seamless COOP Updater for Linux (github.com)
- I don't know if this has been posted before but Facetracker makes VTubing on Linux really easy,old.reddit.com I don't know if this has been posted before but Facetracker makes VTubing on Linux really easy,
1. Go [here](https://flathub.org/apps/de.z_ray.Facetracker) and install the Facetracker Flatpak. 2. Launch it, choose your settings and hit the...
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The original was posted on /r/linux_gaming by /u/CosmicEmotion on 2024-09-23 19:02:20+00:00. ***
- Go here and install the Facetracker Flatpak.
- Launch it, choose your settings and hit the Tracking Button.
- Launch VTube Studio through Proton on Steam
- Profit
I didn't know about this app and just found out and I think this may help a lot of people who want to easily VTube on Linux. :)
- Valve developers announce "Frog Protocols" to quickly iterate on experimental Wayland Protocolswww.gamingonlinux.com Frog Protocols announced to try and speed up Wayland protocol development
One day, Wayland will truly take over the Linux world, but it's not quite there yet with plenty still using X11 due to various problems some of which the new Frog Protocols aim to solve.
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The original was posted on /r/linux_gaming by /u/anthchapman on 2024-09-24 11:58:18+00:00.
- Rockstar Games DDoSed Heavily By Players Protesting New AntiCheat Codecyberinsider.com Rockstar Games DDoSed Heavily By Players Protesting New AntiCheat Code
Rockstar Games' servers have been under fire from DDoS attacks causing widespread login and connectivity issues for players of GTA Online.
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The original was posted on /r/linux_gaming by /u/DRAK0FR0ST on 2024-09-23 20:13:21+00:00.
- Steam games run at 1 frame per minute unless tabbed out.old.reddit.com Steam games run at 1 frame per minute unless tabbed out.
I am running pop os with an i5 13500 and rtx 2070 super. Whenever I start a steam game it almost freezes. After tabbing out it runs fine in the...
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The original was posted on /r/linux_gaming by /u/Nino477 on 2024-09-23 17:56:18+00:00.
- Valve is testing ARM64 support for popular games, sparking speculations about new future hardware
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The original was posted on /r/linux_gaming by /u/yandex-Flat-Earth on 2024-09-24 09:56:48+00:00.
- GE-Proton9-14 Releasedold.reddit.com GE-Proton9-14 Released
[https://github.com/GloriousEggroll/proton-ge-custom/releases/tag/GE-Proton9-14](https://github.com/GloriousEggroll/proton-ge-custom/releases/tag/G...
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The original was posted on /r/linux_gaming by /u/Alatarith on 2024-09-24 07:35:21+00:00. ***
Proton:
- Update wine to latest bleeding edge
- Update dxvk to latest git
- Update vkd3d-proton to latest git
- Update dxvk-nvapi to latest git
- Import upstream proton changes
- Update mono to 9.3.0
- Rebase wine-staging
Protonfixes:
- Added god of war ragnarok SteamDeck=1 workaround (thanks UserNamesAreNotMyThing)
- Added Star Citizen libcuda nvidia fix (thanks ProjectSynchro)
- Added fix for Plain Site (thanks iodream)
- Added fix for Worms: Blast (thanks iodream)
- Remove deprecated Sleeping Dogs: DE fix
- winetricks now built from source
- Elden Ring fix updated (thanks UserNamesAreNotMyThing)
- We just made the first Linux build for The Cerpan Project!old.reddit.com We just made the first Linux build for The Cerpan Project!
Posted in r/linux_gaming by u/TheCerpanProject • 21 points and 4 comments
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The original was posted on /r/linux_gaming by /u/TheCerpanProject on 2024-09-23 20:15:48+00:00.
- I finally set up the dual Nvidia GPU with KVM
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The original was posted on /r/linux_gaming by /u/DiscoMilk on 2024-09-24 05:16:34+00:00.
- GeForce NOW at 1440P and 120 FPS in Linux Chromeold.reddit.com GeForce NOW at 1440P and 120 FPS in Linux Chrome
What you need: 1. GFN Ultimate subscription 1. A little bit patience for tinkering ------ How it works: When you click "PLAY", the browser...
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The original was posted on /r/linux_gaming by /u/a9udn9u on 2024-09-23 01:33:16+00:00. *** What you need:
- GFN Ultimate subscription
- A little bit patience for tinkering
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How it works:
When you click "PLAY", the browser will tell NVIDIA server your monitor information. On Linux, the resolution and refresh rate are artificially topped at 1080P@60Hz for whatever NVIDIA reasons. The workaround is to intercept this browser request before it's sent to GFN, tell the GFN server that we are on Windows, and we prefer 1440P@120Hz.
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There are different ways to do it, I used a proxy server to capture the request. Here's what worked for me:
- Install
mitmproxy
using whatever package manager your distro offers, you can install it using PIP too, or, download it from their website. - Create a custom script for processing the request, here's mine, save the file somewhere.
- Start the proxy server by running
mitmproxy -s [path to the script]
. If you want to access its web interface, runmitmweb -s [path to the script]
. If the server is on a different machine, runmitmweb -s [path to the script] --web-host 0.0.0.0
so you can access the web interface from another machine. - In Chrome, install a proxy extension. I'm using Proxy Switcher but anything supports PAC script should do. Now temporarily enable browser wide proxy to your new server, open , download the mitmproxy cert file. Import this cert file, allow it to identify websites (Settings -> Privacy and security -> Security -> Manage certificates -> Authorities -> Import). This is needed because the proxy server needs to decrypt and change the intercepted HTTPS request payload.
- Disable browser wide proxy because you only need to proxy one request:
https://[subdomain varies].nvidiagrid.net/v2/session
, find where you can input a PAC script in the proxy extension, add something like this, remember to replace proxy server address and port with your own.
That's all, here's a proof that it worked:
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Some alternatives I've tried so you don't have to:
- I first tried intercepting the request from a Chrome extension, it can be done with manifest v2 using the webRequest blocking API, but Google disabled this API in manifest v3 and they will soon remove manifest v2 support. In Firefox this may continue to work, it would be much simpler as the proxy server is not needed.
- There are some alternatives to
mitmproxy
, I used Burp Suite first but the free version requires GUI, becaues I want the proxy server to run on a headless home server without GUI, this didn't work for me.