He was a Nepo hire at blizzard who then failed his way upwards to work cybersec where he oversaw the period with the largest amount of cybersec scandals. He then quit his job in order to spend 6 years to develop a half-assed earthbound clone that's still not finished. At some point he started streaming where he would tell made-up stories about how he didn't suck at his at blizzard.
Let's not pretend that Blizzard doesn't treat their workers like shit or that Blizzard has competent management. We have proof that they are run horribly and allow abuse to run rampant.
I remember him bragging about baking Steam achievements deep into his game so it couldn't be pirated, or something like that.
I remember someone on r/gamedev bragging about doing that, only to get immediately dunked on by people pointing out that making a game dependent on steam achievements not bugging out is dumb and risky and that the literal exact same program used to bypass steam DRM in the first place can also emulate its achievement API if you just check a box asking it to do that while applying the crack.
he's the john oliver of internet hacker libs. he zeroes in on one kinda relevant issue but then never connects it to anything else and just repeats the default "common sense" knowledge.
People got to like him because he had some funny clips going around in meme channels but really he's just a nepo baby with skin in the game on this issue who refuses to look outside of the box of the mindset that gives him.
Stopkillinggames.com is a campaign against video game publishers scamming customers by remotely disabling always-online games. The guy in the picture is PirateSoftware, who owns a video game company and is a weird libertarian. He and his Reddit fanboys hate the campaign, and they make up absurd arguments and lies against it.