Not really on topic, but AI upscaling is no joke. It's actually very useful and saves alot processing power. Same with the extra fps, making a 30fps into a 60fps with ease.
No game should be running down at 60fps these days, especially with any sort of upscaling. Native performance should be the only measured metric, no need for shortcuts when hardware is as good as it is.
FSR doesn't use AI hardware. The original comment is overselling it a bit, but something AI-driven like DLSS does offer substantial (if slightly blurry) framerate gains.