Reason why I mentioned is because I'm finding people with better specs complaining.. If we just turned the FPS counter off and enjoyed the game without needing to check if it's dipping below 60 and turned it on if we really needed it, we'd all be a bit more appreciative.
Except it's literally not playable on my system, so I can't appreciate shit. I meet the minimum requirements, but the second I leave a building interior my fps goes from smooth as butter to unplayably choppy. This is with everything on low, and even the DLSS mod installed.
I'd accept my PC just isn't actually up to snuff if not for the fact other people with the exact same specs are saying they're playing at medium settings comfortably. The only way that makes sense is if Starfield IS, in fact, badly optimized.
If you don't have an FPS counter enabled by default I'm inclined to believe it's not actually fine, and that you're just not used to any refreshrate above 60
No, with my specs I definitely am used to and know what 60fps looks like. New Atlantis may not be 60 but it's not anywhere near a slide how either. I'm still enjoying it personally but hey, don't let my contentment get in the way of a good whinge.
I know my specs and i'm playing native, no FSR and haven't encountered any stuttering. What am I gonna do? Not play the game because it dips below 60 fps? I've been on FPS counter bandwagon and I prefer peace and simple enjoyment over FPS anxiety - for me the counter is only if/when required.