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PCGaming
- Fallout 1 and 2 won’t be getting remade, Todd Howard sayswww.videogameschronicle.com Fallout 1 and 2 won’t be getting remade, Todd Howard says | VGC
The series producer says the priority is making sure the originals remain playable…
Kind of sad but at the same time I don't think I would trust Bethesda of today especially to properly remake it anyways.
- GOG summer salewww.gog.com GOG.COM
Download the best classic and new games on Windows, Mac & Linux. A vast selection of titles, DRM-free, with free goodies and 30-day money-back guarantee.
- Intel just updated us on game crashes, and it’s not looking goodwww.pcgamesn.com Intel just updated us on game crashes, and it’s not looking good
The CPU maker confirms that new motherboard BIOS updates will be released soon, but they won't fix the root cause of instability problems.
- Paradox is closing its Tectonic studio following Life by You’s cancellationwww.videogameschronicle.com Paradox is closing its Tectonic studio following Life by You’s cancellation | VGC
The studio, which employs 24 people, was founded in 2019 and headed by former Sims boss Rod Humble…
So not only canceling the game but blindsiding their developers with layoffs too.
- Paradox cancels Sim game Life By You after 3 early access delayswww.polygon.com Sim game Life By You canceled after 3 early access delays
An early access period was scheduled for June
- $843 million lawsuit against Valve already has its own website: "The Steam Claim" accuses the biggest store in PC gaming of "overcharging" playerswww.gamesradar.com $843 million lawsuit against Valve already has its own website: "The Steam Claim" accuses the biggest store in PC gaming of "overcharging" players
The lawsuit is said to represent 14 million UK gamers
- First Steam ‘players’ were clicking bananas for cash, now it’s catswww.pcgamesn.com First Steam ‘players’ were clicking bananas for cash, now it’s cats
The bizarre Banana game that has overtaken Steam has a new rival in Cats, which also drops priced items for players who continuously click.
Yay, more steam scam games...
- Embracer is closing Alone in the Dark studio Pieces Interactivewww.videogameschronicle.com Embracer is closing Alone in the Dark studio Pieces Interactive | VGC
The Swedish company was established in 2007 and developed over 10 games…
- Civilization-like Ara blurs lines between hot-seat and play-by-mail multiplayerarstechnica.com Civilization-like Ara blurs lines between hot-seat and play-by-mail multiplayer
Plus, the game promises an innovative approach to turn-based multiplayer.
- "Is AMD (Radeon) Actually Screwed?" ft. Steve of Hardware Unboxed
YouTube Video
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- The Frustrating State of AAA Gaming – An In-Depth Look | 〚Mild Conviction〛(1:07:50)
YouTube Video
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- Dragon Age: The Veilguard | Official Gameplay Reveal
YouTube Video
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- How tf do you play X4 foundations?
I've had this game sitting in my library for years. I know it's regarded as one of the really good space games but I've never figured out what you're actually supposed to do or how to advance the gameplay.
I know how to get in my ship, fly my ship and shoot in the general direction of things but that's it. I've played the combat tutorial and have a customized keyboard control layout that I'm happy with.
Last time I gave it a try, it went like this. First, I landed on a space station and then walked all around looking for anything to do. I talked to an npc and found a store selling basic items like medkits and whatnot costing hundreds to thousands of credits. I didn't want to grind for pocket change trading medkits so I continued my search for anything else to do. After more searching, I found a second npc in an office that let me look at security camera footage but that's all I found.
So maybe all the stuff happens in space. So I got in my ship and flew around for a while. The travel mechanics make no sense. Switch to travel mode to go faster, I get it but theres additional mechanics involved. Why can I only go 287m/s in travel mode sometimes? Why does it randomly accelerate to several km/s sometimes and other times the ship accelerates slower than slow? So I look for salvage to steal. Nothing. Eventually I see a bunch of ships fighting so I go over there hoping for anything to happen at all. Boost stops working for some reason so it takes forever and then I get obliterated before getting a chance to shoot at anything.
What am I missing?
- Dragon Age: The Veilguard | Official Reveal Trailer
YouTube Video
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Well okay then.
- S.T.A.L.K.E.R. 2: Heart of Chornobyl — The Time of Opportunities Trailer
YouTube Video
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- Dune: Awakening – Story Cinematic (The Vision of Paul Atreides)
YouTube Video
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- Project Castaway - Island Survival Game
Got to play a demo of this game. Rough start.
https://youtu.be/UFRSfI8lOmI?si=WkVeKVWtH7xdoz29
- Review your Cloud Saves to avoid loss of files – GOG SUPPORT CENTER
>We're reaching out to inform you that your Cloud Saves files that exceed the default allocation limit (200 MB per game) will be deleted after August 31st, 2024. Please review them to avoid the loss of files stored within your Cloud Saves available via GOG GALAXY. Saves stored locally on your computer(s) will not be affected.
- Baldur's Gate 3 - Community Update #27 Official Modding Supportstore.steampowered.com Baldur's Gate 3 - Community Update #27 Official Modding Support - Steam News
Hey everyone, We come bringing news of Patch 7! Finally, we hear you say - but don’t get ready to throw yourself into our next patch just yet, we’ve got a lot of work to do to bring you our first iteration of modding tools, evil endings, plus a whole bunch of fixes, quality of life improvements, and...
- After you die, your Steam games will be stuck in legal limboarstechnica.com After you die, your Steam games will be stuck in legal limbo
So much for your descendants posthumously clearing out that massive backlog...
Saw a article on a large number of gamers being over 55 and then I saw this which I believe needs to be addressed in our current laws.
- Aska a good looking viking colony builder
Played back in the beta. It is coming along.
https://youtu.be/YxSaQlbehP8?si=JPx4s0RC_2ZTFLBt
- God of War Ragnarok and Until Dawn coming to Steam, requires PlayStation Network Accountwww.gamingonlinux.com God of War Ragnarok and Until Dawn coming to Steam, requires PlayStation Network Account
Both God of War Ragnarok and Until Dawn are coming to Steam finally, but they will annoyingly require a PlayStation Network Account despite being single-player games.
Sigh...
- The Silent Hill 2 remake has a release datewww.videogameschronicle.com The Silent Hill 2 remake has a release date | VGC
The game will come to PS5 in October…
>The following month, Bloober Team president Piotr Babieno said the trailer “does not reflect the spirit of the game”, saying the marketing side of things was Konami‘s responsibility.
Silent Hill was freaking awesome back in the day but it's Konami so I take all of this with a large grain of salt about the game play and caveat emptor with this.
- Take-Two Is Quietly Killing Private Division - IGNwww.ign.com Take-Two Is Quietly Killing Private Division - IGN
In recent weeks, reports have surfaced that Take-Two is shuttering Kerbal Space Program 2 developer Intercept Games and OlliOlli World developer Roll7. Now, IGN has learned that not only are these closures imminent, but they are a part of a larger move by Take-Two to either sell off or shut down the...
- My first game just entered Open Beta Test - turn based strategy with toy army men - Bedroom Battlegroundsstore.steampowered.com Bedroom Battlegrounds on Steam
Strategize epic battles and conquer opponents in the imaginative settings of a child's bedroom. Recruit units, move them around the battlefield and use their unique abilities to outsmart your enemy. Experience the joy of childhood warfare again – play now!
cross-posted from: https://discuss.tchncs.de/post/16600744
> My first game just entered Open Beta Test - turn based strategy with toy army men - Bedroom Battlegrounds > > Hello all, > I'm happy to announce that I've just opened beta test for my first Steam game release, which will be available between 30.05 and 02.06. > > This is a turn based strategy game, where you play with toy army men trying to conquer your opponent on the other side of the room. Available in single player mode against the AI, or local multiplayer, also via Steam Remote Play. > > Steam page: > https://store.steampowered.com/app/2776110/Bedroom_Battlegrounds/ > > I'd be very happy to hear your feedback, which you can send over here, or through a dedicated feedback form. > https://forms.office.com/r/nvt7vAz9kF > Your feedback will play a crucial role in enhancing the game before releasing the demo for the upcoming Steam Next Fest, and subsequently full version of the game later this year. > > Looking forward to hear your feedback. > Happy conquering!
- One of Larian Studios' next games has a codename—Excalibur, though 'if we're brutally honest, we're trying to figure out what the hell it is', says Swen Vinckewww.pcgamer.com One of Larian Studios' next games has a codename—Excalibur, though 'if we're brutally honest, we're trying to figure out what the hell it is', says Swen Vincke
Sword's still being pulled from the stone.
- Kerbal Space Program 2 team to be laid off in June, says senior managerwww.eurogamer.net Kerbal Space Program 2 team to be laid off in June, says senior manager
Kerbal Space Program 2 developer Intercept Games will lay off its employees at the end of June according to a senior te…
- Star Citizen Pushes Through the $700 Million Raised Mark and No, There Still Isn’t a Release Date - IGNwww.ign.com Star Citizen Pushes Through the $700 Million Raised Mark and No, There Still Isn’t a Release Date - IGN
Star Citizen has now raised over $700 million, according to figures from developer Cloud Imperium Games.
- An unofficial PC port of Zelda: Majora’s Mask has been releasedwww.videogameschronicle.com An unofficial PC port of Zelda: Majora’s Mask has been released | VGC
The fan-made port is from the same team behind Ocarina of Time’s 2022 release…
https://github.com/HarbourMasters/2ship2harkinian/releases/tag/1.0.0
- Build a Chocolate Factory?
Just a fun factory game based in a chocolate filled world. Worth a look.
https://youtu.be/qA9TdSyrqyw?si=kiJdf14XssOinnMw
- Nightdive Studios confirm Linux and macOS ports of System Shock are cancelledwww.gamingonlinux.com Nightdive Studios confirm Linux and macOS ports of System Shock are cancelled
The System Shock remake from Nightdive Studios was originally funded on Kickstarter, and after delays it was eventually released on May 30th, 2023 but two platforms have been missing - Linux and macOS.
Kinda shady considering this was a Kickstarter stretch goal.
- Gaming PCs and components look set to jump in price in the US as import tariff exclusions come to an endwww.pcgamer.com Gaming PCs and components look set to jump in price in the US as import tariff exclusions come to an end
Certain graphics cards, motherboards, and even PC cases could rise by as much as 25% in price.
Just a FYI.
- Foundry and Satisfactory, same game?
I am a long time Satisfactory player who just started playing Foundry. Lot of similarities in the two games. Good video comparing the two games.
https://youtu.be/BnFGxnIOk4Q
- Despite strong reviews, Hellblade 2 is struggling on Steamwww.pcgamesn.com Despite strong reviews, Hellblade 2 is struggling on Steam
With some strong reviews and a Game Pass launch, the Steam release of Hellblade 2 doesn't look incredibly big over on Valve's platform.
Normally this wouldn't be news but given Xbox's recent decisions on game studios this might actually be concerning for Ninja Theory.
- Helldivers 2 developer Arrowhead names Shams Jorjani as its new CEOwww.gamesindustry.biz Helldivers 2 developer Arrowhead names Shams Jorjani as its new CEO
Arrowhead Games Studios has named Shams Jorjani as its new CEO, replacing company founder Johan Pilestedt in the role.P…
>Pilestedt will remain chief creative officer and chairman.
- Summer Islands (resort tycoon/sim) 0.9.x Reviewimgur.com Summer Island 0.9.x Screenhots
Discover the magic of the internet at Imgur, a community powered entertainment destination. Lift your spirits with funny jokes, trending memes, entertaining gifs, inspiring stories, viral videos, and so much more from users.
cross-posted from: https://lemmy.world/post/15572946
> Summer Islands (resort tycoon/sim) 0.9.x Review > > Summer Islands is a resort management tycoon/sim where you build a tourist island paradise while managing hotel capacity, retail, leisure services, utilities etc. The player will build hotels, roads, shops, restaurants, utilities to support their island resort in a Simcity 2000/3000 style interface. > > The game is primarily inspired by Holiday Island (1996) developed by Sunflowers Interactive (best known for publishing the original two Anno games in the 90s) and to a lesser extent by the tourist component of the Tropico series. > > This mini-review of Summer Islands 0.9.x is based on ~15 hours of gameplay, albeit with disasters disabled. I've never played Holiday Island, although I believe I would have really enjoyed the game if I tried it back in the 90s/early 2000s. > > When playing Summer Islands, the first thing that you notice is the Simcity 2000/3000 style 2.5D view. The game world is based on a grid structure and all buildings have a local coverage area. The aesthetic fits well with the game and provides a nice nostalgia hit for veteran players. 3D looks nice, but if the base game de facto functions on a cell based structure, 3D can become a hindrance for gameplay if the UX doesn't communicate the true impact of your choices. > > Summer Islands does have weird pixel graphic glitches (primarily in the management screens) that do become annoying after many hours of playing. The minimap is also janky and doesn't work as expected. > > The early game requires a bit of min-maxing to drive expansion. You want to select a starting region with lots of flat land to minimize terraforming costs (which can get really annoying in the early game). In the early game you do want to have a very efficient money making setup. > > Summer Islands is very much driven by coverage scope, incompatibilities and requirements of different buildings. These are not always intuitive. I found that to drive expansion you want to come up with modular micro-blocks that you deploy depending on the geography. > > There is a large number of a different building types, albeit you do have to use your own imagination to align the different buildings in an aesthetically pleasing manner. The game would benefit from a clearer focus on different types of tourists and requirements. > > The economy of the game needs a bit more balance. Early game is pretty rough and requires lots of min-maxing. The in-game achievement system is broken in the 0.9.x release series (confirmed by the dev in the steam forums); early game you won't be able to leverage the achievements as they will be too difficult, late game you will be overflowing with money and there will be no reason to bother with the achievement system. > > One weakness of the game is that after a few playthroughs, by the mid-game you will be loaded with resources. In the mid to late game, there is a distinct lack of generic city building functionality. You have ~40 hotels, with associated restaurants, shops, parks, sunbathing zones, but no residential areas for the personnel that service these hotels and service buildings. > > That being said, Summer Islands will appeal to players who enjoy tycoon games, this is a pretty unique experience, and those who are willing to be flexible when it comes to gameplay polish.