Cool, seems like it's less stable then puredarks, but I'm glad people have options
What point was I dodging?
Do you think devs don't put in any work for mods or something? I guess I don't understand your point, I love that so many modders are able to release things for free and maybe end up with a job at a game dev company or end up releasing their own games like with enderal.
At the same time I can't really fault people for trying to make money to keep themselves afloat so they can dedicate more time to making mods, learning new techniques, etc...
It's really not as simple as you seem to think to port dlss+fg as you seem to think, and they're not just copy pasting code from some free public info, it's simply more complex then that, if you really can't understand that you probably aren't very informed on how development and coding work.
I personally don't have the brain/attention span to code, I've tried multiple times but I just can't do it, but through those attempts I understand how in depth and difficult it can be and it is most certainly real work.
It’s not their work to be modding for a profit when they themselves get to do so for free because we all know companies would jump at the opportunity to enforce more revenue streams for themselves and take this opportunity to push for making everyone pay a fee for modding or the like because it’s their game they made.
Years of work. Hundreds of people if not more.
And this one dude gets to profit off it without giving them any kickback? It’s hypocritical and moronic and only gives companies like Rockstar more leeway in barring or charging for the ability to modify something I own and that’s not something we want to happen at all small scale or a large scale.
This is just a terrible argument, try taking that same logic and applying to to the Internet, should people not be allowed to sell software on the Internet because they didn't personally create the Internet and aren't giving kickbacks to the people who did create it?