The game is aggressively Bethesda but I'm enjoying the visuals and sniffing the 3d model of every insignificant bit of detritis in the world. I saw a very nice looking bowl, maybe THE bowl of all videogames. Other than that the narrative and main story has already lost my interest after about 10 minutes and I'll be off being a space menace if the game will let me.
Once i found out I can travel using the ship in scanner mode it doesn't feel like a map simulator anymore.
Also the chef having a perk for dueling tickles me.
Game also runs like shit on PC but digital foundry showed most settings being on medium yields good performance with no noticable quality loss.
I was really enjoying it until I tried to build ships. The pieces you can build with have very, very limited customization options. They can only turn or flip certain ways, can only snap onto certain spots. It makes all ships end of looking very samesies.
Unfortunately there's not. I've been keeping an eye on that and so far all there are are some tweaks to let stuff overlap or increase the size you can make ships.
Yeah. The ship builder itself is actually a great framework that just has some bafflingly bad constraints put on it and is missing specific features (like choosing where habs connect) or parts (like stairwells or multi-level habs).
I am waiting for a better shipbuilding mod- right now you need Cheat Engine for the only one I've seen, and Cheat Engine is apparently pretty user unfriendly and it's hard to find a download that doesn't give you spyware.
I just want to have multiple reactors (definitely) and multiple shield generators (maybe) and more guns assuming I have enough power (probably)
But I might need to wait for a tweak to enemy ship difficulty in accordance with that anyway
Yeah, folks were having fun building ships, but every ship ends up looking the same even if htey're different shapes, and then wehn you go inside it's all the same sterile space-ikea habitable space.