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This but unironically describes Unity's new pricing model.
227 0 ReplyYeah this is from 2019? Seems pretty prescient
61 2 ReplyThings truly are dire when a 4Chan shitpost can be called prescient.
62 2 ReplyVerification can incoming
29 1 ReplyBud we're already on our way
2 0 Reply
Something something ... 1 million chimps on typewriters ... something.
22 1 Reply
Nope. It's a common joke to show that a company doesn't actually lose money when a game is pirated.
27 2 ReplyIt's simply a comment on how piracy =/= lost sales. Don't look too far into it.
25 1 Reply
Holy shit. I didn't look at the date until I saw your post. Anon is the new Nostradamus.
34 1 ReplyDoes it apply to free to play games? If so that's stupid af
8 0 ReplyNo. Afaik this only takes effect after certain revenue and install thresholds.
5 2 ReplyF2P games can still make money. Look: microtransactions. So this absolutely applies to them.
9 0 ReplyAh yeah, sorry, wasn't thinking about dark pattern games.
4 0 Reply
That effects free to play games that make money, also demos for games that make money...
2 0 Reply
For this green text to be properly updated, the first line needs to be changed to, "Purchase game on Steam."
1 0 Reply