Sure, but even that is a pain when you're trying to get through a ship quickly. And if there's 2 ladders stacked and you miss the ledge grab on the second? Chutes and ladders, motherfucker.
It sure is a bitch with two stacked ladders, I have a ship like that but everything on the third floor is just crew station habs with nothing I need to access, I kept all the important shit on the main level, that's all just stat boosting going on up there
I was before I discovered you can access the cargo hold from the pilots chair, but also I like to nap to refresh the xp boost before getting off the ship.
Open your inventory and you can push a button to switch to the ship. It works anywhere on the ship. If you aren't sure which button opens the ship's cargo (I have it set to Q but I think that's a custom keybinding) it will say at the bottom of the inventory screen which button to press to open the cargo hold.
You can also access the ship's cargo when interacting with merchants and sell things directly from the ship.
Not just anywhere on the ship, have full access to the ship inventory to transfer to and from it if you're within ~250 meters of it which can be helpful if you grab too much in one of those places that'll let you land pretty close to a building or whatever
Yeah that was my thought when I read this article. I used the ladder once, thought never again, and just started jumping up. Only issue is a double ladder but those are better avoided anyway.
I hate that you can't turn around or shoot from them, going up the ladder while three people are shooting you all nice and calm then turning around like a Terminator
I use a balanced boostpack to get through the ladder holes and thus ascend the floors faster.
One of these days, I want to create a ship that’s shaped suspiciously like the mothership from Homeworld (basically built like a tower rather than a flat building), just for kicks (and to test whether this tactic works with multiple floors in the same ladder chamber)