Every time I go play it I barely make it an hour before I get incredibly bored. I think the Bethesda formula really didn't translate well to the bland space theme and has just run its course in general, at least for me. The nagging issues like endless loading screens, forced fast travel, miniscule carry weight, annoying UI, and lack of basic settings don't help either. I know there are mods to fix some of those, but we really shouldn't have to rely on mods to do something as basic as change the FOV in a game published by a billion dollar company.
Solid points. I'd of preferred they just made another decent fallout game. I think I tolerate some of their shortcomings in those games better because of nostalgia....
Honestly, I was surprised to hear that the game forces fast travel. I mean, a small indie company like Hello Games managed to make a procedurally generated universe where you can hop in your ship, fly off the planet, and either cruise through the galaxy or turn on warp speed and leave it all behind. Hell, you can even do it all in VR.
Yet, somehow, Bethesda made a space exploration game that doesn't really let you explore space.
Of course, this is only what I've heard about it. I've been way too busy playing Baldur's Gate 3 to play anything else. But my hype for eventually playing Starfield has dwindled to a solid "meh". Maybe I'll play it sometime when I don't have anything better to do.