I'm cautiously optimistic. I really hope this isn't the first GTA game they ruin. I hate that they discarded the additions to GTA V's single-player in exchange for GTA Online updates, I hope they won't do that here, even though I did actually enjoy GTA Online too.
Overreaction much? GTA4 online granted didn't even work, but V online is exactly how you want GTA online to behave, minus the load times. No one is forcing you to play online. You'll easily get 100 hours just fucking around in single player.
I always thought I wanted GTA Online during the GTA3 era. Then when it became a reality, I realized I really didn’t want it and preferred the single player. The moment the story ends though, I have zero interest. Same with RDR2. Don’t care much to run around an empty world trying to collect 100% completion. Online is toxic and boring. Anything with an in game currency that you can buy with real money is a no from me. I guess I grew up in a different era when games were games and not gambling scams.
Well I guess this is where different Motivations for gaming come into play.
I spent 800+ hours in GTA Online and most of that time was just spending time with my friends. Never spent a single Euro for Shark Cards.
It really isn't. The idea started great, but they focused way too much on lobby play instead of missions. And lobbies were just not good, because of tech problems and because they just gave out overpowered stuff there you can't counter.
It all just felt too much, instead of your character just being a trailer gangster. And it's very obvious that everything is focused on you having to buy shark cards.
I enjoyed 3rd party clients way more.
I won't be pre-ordering (because they likely won't be releasing on PC at launch, ugh), but I have high hopes. There hasn't been a R* game without a killer story. I kinda expected RDR2's story to be an afterthought to the online, as that was their first game since GTAOnline, however it was still an awesome single player campaign.
They didn't yet, but they could at any time. Enshitification is a real thing and it's starting to become more widespread. I just have to hope that GTA 6 will be good. I think it probably will be.
IMO almost every GTA has had derivative writing and set ups, but it's okay because of everything else taking the spotlight. 3 was just Claude doing random missions until one mission lets you get revenge on Catalina and then the game just ends. Vice City is a revenge plot sort of but it's just Tommy doing random jobs until Sonny's like "oh you fancy huh?". SA's story was just batshit crazy all over the place. 4 IMO had the actual good story and didn't seem derivative. Niko was a genuinely interesting character. V's story was just straight forward "criminals finding out who snitched", satisfying, but a bit scant. I just ask for a serviceable crime plot set in a vibrant and lived in world.
IV was the one I spent the most time on, so that makes sense. But with V it's not a lack of depth, more a lack of continuity. Of course it's been so long since I played it I can't remember any specific examples, I just remember being disappointed, and thinking they spent so much time/money on the physics, they had nothing left for the story ..
And that's why this is a console only release for now.
That's what doomed cyberpunk. I got my Series X halfway through the campaign, and it was a different game on the X vs the One. I wish they had scrapped current gen plans for that game and went next gen only. It would have been a more successful launch.