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Critics must rescore Dragon's Dogma 2 in light of microtransactions

www.downtimebros.com Critics must rescore Dragon's Dogma 2 in light of microtransactions

Gamers aren't happy that Dragon's Dogma 2 includes microtransactions for basic features - and we think critics need to rescore it.

Critics must rescore Dragon's Dogma 2 in light of microtransactions
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  • I don't care if they're for stuff that easily obtainable, I don't care that all of the other capcom games have been doing it too, I don't care that its a fun game. $70 and having ANY MTX is bullshit.

    • Honest question since you have clearly played the game for a number of hours. How did the micro-transactions that you needed to go out of your way to even find, and are worthless after having actually played through the game, effect your game play? Was it because nothing in game is affected by them? Or was it that CAPCOM does nothing to push you towards them?

      It was the fact that apparently nobody even knew they were their until somebody went out of their way to discover them that has affected my game play so much! How dare they put these useless items available for real dollars that only a fool would buy, and then after doing so only to find out they are useless. It has basically ruined my whole world, I may never game again! The horror! /s

      • I'll take the obvious bait here. The issue is that paying for a full game should give you a full game. For now the MTXs are like you said, for small items and not game changing. For now.

        If the gaming community accepts this, who knows what the next step will be? Maybe they'll be kept small, but maybe they won't.

        Remember this is the the same industry selling horse armor, selling over 2k dollars of dlc in the Sims 4, shipping unfinished games after millionaire pre-orders, and selling dlc that fix day one problems that shouldn't even be there. And they do this because the community never questioned when they were small enough problems.

      • Do you even understand the point of microtransactions in these situations? When used for items in the game that you can just get by playing the game, did you even consider what involves getting these items? Like does it become tedious? Takes too long to find? Takes up I ventory space? You can only sometimes find them at a vendor?I mean CAPCOM could've made them easily accessible for you. Fast travel kits have no weight, buy them at any store. Customize your character? Sure just setup camp or go to a mirror to do it for free. But no, they created a system that is so subtle that it completely goes over your sheep brain and you either choose to ignore it or cope with the tediousness of getting these items and even if you don't buy the MTX the fact that there are some poor schmucks our there who will probably buy them because of the shitty system setup in DD2 is fucked up enough to be pissed about it, especially for a $70 game. CAPCOM didn't just do this to do this, actually think for a second. They obviously chose these items strategically to get those few people who say "eh I'll just buy this item real quick since it's only 0.50 and convenient". It should be convenient in the fucking $70 single player game itself!!

      • that you needed to go out of your way to even find

        CAPCOM does nothing to push you towards them

        Hey Tim, go ahead and open up the game's page on any storefront and try to find the system requirements before you see the DLC.

        People aren't saying that the items are useful. It would be even worse if they were. The decision to sell microtransactions in a single player RPG, regardless of how useful the things you get for them are, is inherently scummy. It's worth calling it out regardless of how useless the items are.

      • The full list of all available dlc is easily seen on the steam store page before you even buy it. The rest was covered well by another poster.

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