Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'
HG just kept duct taping more crap to the game without adding any depth or integrating their crap together. It's still an incredibly shallow game where you've seen all that there's worth seeing on the first day of playing.