Game development is a complicated beast, a constant challenge to get funding and for Studio Black Flag who were building the promising looking Orphan Age it's all over.
Ya this is unfortunate but typical of so many kickstarter games. Back around 2011-2012 when kickstarter games were really taking off I backed quite a few. I think I’ve been able to play 2 maybe 3 tops. Lesson learned: it’s just very easy to underestimate time to deliver on lofty promises. Ideas are cheap; execution is what’s insane. Many of these were individuals or tiny groups with little or no real world experience in industry so no experience with project management; it’s really no wonder.
I backed two of them because they seemed like chill ideas, bringing back old 90s franchises.
Both got made, but it took so long and I kept seeing other games failing. Then when the games did come out, they releases another "special edition" version of it a while later that you had to buy again. I never bothered after that. I figured I'd just wait and see if the games release at all.