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'The Game Just Fundamentally Undermines Itself': Game Designer Breaks Down 'Baldur's Gate 3's Most Fatal Flaws

www.themarysue.com 'The Game Just Fundamentally Undermines Itself': Game Designer Breaks Down 'Baldur's Gate 3's Most Fatal Flaws

‘Baldur’s Gate 3’ can be a fantastic experience and a bad game at the same time.

'The Game Just Fundamentally Undermines Itself': Game Designer Breaks Down 'Baldur's Gate 3's Most Fatal Flaws

‘Baldur’s Gate 3’ can be a fantastic experience and a bad game at the same time.

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  • I read this as someone being real mad that the game is chaotic, and it's like, that's the best part about the game to me? There's no ACTUAL DM, so the next best thing is what in my mind I'm calling the "death loop" system, just being able to go back and load a different save. At a game table the DM would, within reason, find a way to work with PCs being ridiculous; since it's not possible to truly replicate that, the game just embeds chaos in the decision trees instead. That's literally what makes it so fun. Most of the time the game is telegraphing what the real dumbass choices are, but I like how it's not always immediately obvious. It keeps me on my toes. And sometimes I just save before choosing the stupidest option simply because I want to watch that shit play out.

    I just feel like they've fundamentally misunderstood the point here.

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