How We Lost Faction Play, and Why it is Valuable
Adventure hooks, tools, product reviews, and resources for Old School Renaissance table-top gaming. OSR games and role-playing made easy.
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Not a very high quality article. Makes constant reference to "faction and domain play" without adequately defining the terms for someone that didn't grow up with them. (Presumably, the target of the article.) And a lot of typos.
And a lot of typos
Some of which are so bad they completely flip the presumed meaning of the text.
There's anything wrong with the style of play
There's not anything wrong? It's not like there's anything wrong?