Game studios love AI! The gamers … hate it
Game studios love AI! The gamers … hate it

Game studios love AI! The gamers … hate it

Game studios love AI! The gamers … hate it
Game studios love AI! The gamers … hate it
What a garbage article. I don't hate AI in games. If I could have smart NPC:s in my games that would be the fucking tits. Not to mention that DLSS is basically standard config these days for better performance.
basically standard config
Ah yes, the sole decider of what is good and fun in a game, industry standards.
Not to mention that DLSS is basically standard config these days for better performance.
Ye and that's a fucking travesty and everyone responsible for UE5 should be hanged. And this is the rational, levelled take from me, most people I know would not put it as mildly.
oh wow, the one Gamer who doesn’t hate frame generation for looking like shit has joined the chat
bye bye Gamer
lol people fuckin hate DLSS
Are we talking upscaling DLSS or specifically the frame generation thing that I didn't know existed? The upscaling's alright I think.
the one that nvidia’s currently pumping as AI is the frame generation one, I believe. upscaling predates the current bubble and is mostly fine — I usually don’t like it outside of very limited use on my steam deck, but that’s personal preference
also:
Russian Spyware now with built in support for fascism. Fucking garbage
it’s fascism except when the exact same backend is used to make the NPCs in my garbage generative games say fash shit, then there’s no harm done
what the fuck even are you
Why can't a game run its own tiny local server to manage the NPCs? I think it's been done.
for an LLM? it’s a heavy GPU-bound workload that’ll tank performance for anything else using the GPU
Weird that you're downvoting me already. Lol
Anyway, some language models run on the CPU (the one I used did anyway), and many can run decently with modern hardware. The game Suck Up! is the perfect example save for the part where the developers chose to run it server-side on release, though, probably to protect their IP.
Other games have also been published with local LLMs like Origins and Ouija Online since last year.
you know it’s weird
I looked for established reviews of Suck Up, the perfect local LLM game that isn’t local and is barely a game, and I couldn’t find any
all of the hype for this piece of shit that came out in 2023 and made zero impact was from paid influencers and the game’s dev Gabriel spamming reddit on a regular basis
so I guess what I’m trying to say is: fuck off with this shit, we’re not buying
Weird that you’re downvoting me already. Lol
weird that you’re complaining
The game Suck Up! is the perfect example save for the part where the developers chose to run it server-side on release
the perfect example. yeah, this is barely a game and they couldn’t even make it run locally. all of this shit is just an awful tech demo for an expensive gimmick. none of it is fun, nobody plays it. why in fuck are you even here pumping it?