I would prefer if they didn't try to hit too many wickets at once. Let's just prioritize making the game fun before bloating with too much representation.
We haven't even seen anything from the gameplay. And what an easy scapegoat this is. If the game sucks, people will be like 'yeahhhh see we shouldn't have women as main characters it sucks'.
It's extremely funny to see people have a meltdown as soon as their muscular heterosexual male protagonist gets swapped for something else.
think about what u said for a minute, representation should not be an afterthought, media should show the diversity of the society that made it or atleast the society its trying to depict first and foremost because it should be something that should not even have to be thought about. "representation" should be the starting position, otherwise u are saying that straight white male is the default and anything other than that would be the producers of the media going out of their way to add representation.
Ok, understood. The point I was trying to make is how a diverse society is executed in terms of storytelling still matters at the end of the day, the original Last Airbender being the best example of such.
I am actually learning to draw manga and POC history so I can hopefully contribute to it.
How is this controversial? Representation - much like cinematic graphics - means nothing if the game/media piece is seriously flawed in its execution. Take a look at Star Wars Episodes VII - IX, they have female lead and cinematic visuals - both are good - but the writing sucked, which is bad.
Here's a piece of media that I know of which has an asexual as the main protagonist and whose visuals became more and more cinematic over time, which I consider the GOAT of queer media - ONE PIECE. Oda's storytelling is a cornerstone of being one of the GOATs of all anime.
The GTA games allow gamers to choose who they want to be in the game. Sometimes they can't do that in real life so it is enjoyable to have that persona in the game world.
To use terms/phrases like bloat and too many wickets, downplays this as a fundamental feature of the games. And it treats this feature as something that should be de-prioritized because it's not "fun" for the chuds and it's even taking the fun away.
I donvoted cuz representation isn't a thing. It isnt 'making up' for anything. It doesn't take time away from programming "fun" in. Everything op said was such an insipid, cataclysmically bad take that my finger hit the down arrow in self-defense, lest i be infected by his brainworm.
the very idea that it could is such a ridiculous assumption, it needs lots and lots of downvotes to help future posters understand just how bad a take it is. This could even help insure better posts can be made in the future by better people.
Representation doesn’t make up for bad game design.
It's getting downvoted because the two are completely unrelated, making one of the main characters a woman has no impact on how the gameplay is designed, it's certainly not a case where you can "prioritize" one over the other because it's not like representation takes time away from the rest of development
Also, we have no idea what the gameplay is like, so the comment just sounds like it's assuming that the gameplay must be bad because it has representation which is utter nonsense
Come on, how different could it be compared to the previous GTAs? (especially 5)
At the end of the day it's fundamentally gonna be the same: Stealing cars, shooting people, etc. I guess they'll add new minigames and a new way to clear your wanted level, but yeah.
Obviously the basic formula is gonna be the same, but we don't know nearly as much about the specifics to just assume that there's bad game design in it this early