'We don't have shareholders, but we also don't think about them,' Larian Studios uses its stage time at the DICE Awards to speak out against a brutal industry climate
I think their situation is somewhat akin to where Bethesda was c2012: they've just released the most talked‐about game of the year, a game that was a critical and commercial success despite not being of the general gaming zeitgeist.
Good point, Skyrim is definitely the biggest mainstream game, but also the biggest sign of their move to making Action RPGs instead of incredible lore and world building.
BG3 might be more comparable to Bethesda’s Morrowind (maybe Oblivion). Similar to Arena and Daggerfall, Larian has released some great games like Divinity Original Sin 1 & 2 which were hits, but BG3 really put them on everyone’s radar.