And of course there was a short period of time where a sound card wasn’t required, but would actually improve performance by offloading audio processing to your sound card if you had one. And onboard audio at that time wasn’t great anyways.
You can still get discrete sound cards (both internal and USB), though they're more for audiophile stuff. With the PS5 touting big 3d audio improvements and HRTFs I half expected manufacturers to make a push to bring them back or at least feature sound features more prominantly in motherboards but I guess CPUs these days can just spare the cycles if you want fancy audio.
And of course there was a short period of time where a sound card wasn’t required, but would actually improve performance by offloading audio processing to your sound card if you had one
we are at this point in history, but for graphics cards :)
Not in the same way, as you aren’t using the integrated gpu at all if you get an external one. I guess if you’re talking about shared ram this makes sense though.
yea, IDK how it works as I've never had a computer back then, but the quoted reply makes it sound like getting a sound card would take load off of the CPU.
oh - my apologies, I forgot that on-board graphics have a dedicated chipset. Also, no idea whether on-board sound would have used CPU power back in the late days of soundcards, as the comment I responded to was claiming... might have been a sound chip for that, too..
I remember Battlefield 2 being a prime example for that. Not only did its performance improve once I added a discrete sound card, it also sounded much better.