We like Mysterium a lot, it is very similar to Dixit if you've played it. I could never get into ultimate werewolf though, the one night thing always made it just feel like chance to me.
Yeah, a bit, it's still a somewhat basic but I enjoy this more. One player is a ghost and the other players are working semicollaboratively to identify the room, suspect and murder weapon with in the first instance each player having to identify a set of the three. The ghost has the three pre allocated for each player so then it's giving out hint cards for the players to identify the correct thing, which is itself a card. The ghost can't talk so can only communicate through the hint cards. Once all three have been identified for each player there is then a voting to try to identify the right set based on more hint cards with players seeing only a limited selection depending how well they did on the first phase.
I hope this makes sense, I can explain more if it's helpful!
If you like Mysterium, I highly recommend the successor game Obscurio. Its pretty much the same gimmick of art interpretation, but works way better for groups.
Instead of the "ghost" having to keep track of and pick art for each person, the "investigators" are making a group decision so you only need to pick one set of clue art. This means the ghost's turn is way faster (doesn't explode with higher player count) and there's actually group interaction instead of each person in their own world, staring at art no one else cares about.
The way it's set up also means the ghost can start working on choosing the art for the next round while the group is debating, not having to wait to see if they are correct or not, so it's way more streamlined. All together just a snappier, more engaging version of Mysterium.
MicroMacro: Crime City is excellent. Can't recommend it enough.
I found Deception: Murder in Hong Kong to be really disappointing. At the time it had stellar reviews but I found it really frustrating. I don't know who had the idea to use the tiniest possible cards on a game that is best with 6-8 people. It's a game for ants.
You don't destroy or mark anything so you can replay or borrow it at any time. However, once you know the solution to the puzzle it's pretty much ruined. My shitty memory forgets the solution so I replay the missions once in a while when introducing the game to a new person.
Clue? I'd argue it's been replaced by derivatives such as "13 Clues" (mix between Clue(do) and "Guess who?") and "Awkward Guests" (Clue with a lot more options and less luck).
I've played 3 of the Cryptic Killers games, and enjoyed all of them so far. I did one as a family group, and 2 with just two of us. Takes around 3 hours if going through them slowly and carefully enough to get all the details.